rapidSoftSelectionManager

3 votes
Version: 
1.0
Date Updated: 
06/04/2015
Author Name: 
pi3c3

The rapid Soft Selection Manager is a tool for managing soft selections. You can store, add, subtract, multiply and divide soft selections, based on their values. You can even copy soft selection values between objects, based on their vertex indices. This script is free to use, and will be the part of the rapidTools toolset, with other useful scripts.

Features:

  • Store and Delete Soft Selections
  • make operations based on the vertex soft selection values,
  • copy soft selection values from one object to another, based on their vertex indices
Additional Info: 

This is a script made by fun, that might be useful in certain situations. The usage of the script is limited, try not to use it on very high poly objects. (It's because of mxs's user properties limitations)

Version Requirement: 
2012
Video URL: 

Comments

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pi3c3's picture

Ok

As soon as I get home (which is two weeks), I will try to make this option for you. ;)

Royal Ghost's picture

Changing topology of the mesh

Changing topology of the mesh breaks stored selection. Only way to restore it use instead of indices vertex position (mostly world).

Royal Ghost | veda3d.com

pi3c3's picture

It is possible of course

It is possible to do this, but I can't really see the point. Is there an advantage of that solution, or why it should be better anyway? :)

Royal Ghost's picture

Feature request

Hi! Useful tool! But, can you add ability to store vertexes world position and option use it instead of indices to retrieve stored soft selection data?

Royal Ghost | veda3d.com

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