Tagged 'delete'

Delete Modifier Utility

4 votes

This small utility allows to delete any modifier in a selection. First, it captures the modifiers in the selection. The group of selected objects can be of different types (geometry, shape...). Then select which modifier you want to delete and click on "delete".

Duplicate Geometry Select

3 votes

If selected 0 Work to all objects
If Shift pressed then will select objects by geometry vertex count.
If Shift NOT pressed then will select by center objects position


3 votes

Hello, it's a simple script which make life easier for game-dev 3d artists.

Channel Cleaner 1.2

Channel Cleaner:

-Clean selected UV channel

-Clean several UV  channels "From: N-channel To: N-channel"

-Clean Vertex Color/Illumination/Alpha channels

-Works with editable poly and mesh

-Works with one and multiple objects

Thats all.

UPDATED to version 1.2:

delete empty layer in the Layer manager

37 votes

hello this one i wrote just now to clean 3dsmax file the office sent me.




it erases all empty layers

delete useless faces

3 votes

Hi! Im not such a ninja in scripting, but I managed to make this! Thanks a lot to my friend Vadim who help me to fathom some things in max script!
1) This script remove useless polygons enshrouded by other geometry.
2) No unwanted geometry will be generated, just removing precisely mesh-interior faces of selected editable poly object.
3) It's hardcoded so pretty slow, sorry for that.
4) no multiple objects allowed yet
5) all opened parts will be preserved to avoid any bugs

Delete Bad Frames on Backburner

12 votes

This script allows you to delete bad frames that were rendered by a given
node on backburner. This happens if the render farm is heterogeneous
(= different software or hardware configuration on the render nodes). Instead
of manually deleting the frames, it will delete all frames that were rendered
by a certain machine for a certain job. To find out which frames need to be
deleted it connects to the manager and fetches information about every
rendered frame. If the frame was rendered by the machine that has the name

Crude Biped Key Reduction

0 votes


This will dismantle that wall of motion captured key frames into something more manageable. It’s not the most sophisticated of algorithms. But, it gets the job done and leaves you with nicely lined up key-poses. To use simply:


5 votes

This script checking objects in scene for exporting FBX.

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