Tagged 'Distance'

miauu's Script Pack vol.1

14 votes

miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max.

miauu's Script Pack include:

Refine By Distance

1 vote

 

3DS Max Script to Add 2 Vertices on each Selected Vertex by Specific Distance or to All Vertices if no Vertex Selected . Left of the Vertex will be Towered the Previous Vertex . Work on Multi Selected Shapes .

Slice Tool

11 votes

Measure Distance-Extend

2 votes

this Script for Measuring the Distance between 2 points (Similar to 3ds Max Measure Distance Tool), But with Projection Distance on X,Y and Z Axis - to exit Script window press Escape . How to Install: Drop it to any 3dsmax viewport or from Scripting menu / run Script you will find it in _My Scripts_ Category. How it Works: this is MacroScript so you need to make shortcut or quad menu or toolbar button to it better to make shortcut to it something like (Alt+M) Execute the macro and pick 2 points .

UPDATE v1.1 :

miauu's Polyline

16 votes

Distance Linker

22 votes

Compares two sets of objects, linking objects in "child" set to the nearest object in the "parent" set... pretty simple!

1. Select set to be children and run script or press refresh children.
2. Select set to be parents and press refresh parents
3. Press "Parent"

*4. You can also press "select objs w/o children" to select any objects left in the parent list with no children (can happen if it's far enough away that it's not the closest to any object in the child set.)

DistanceLinker

Vray Focal Controller

1 vote

Control Vray's global Focal Distance parameter with a helper node that can be freely re-positioned and animated. Animate the helper node to easily perform rack focus pulls or maintain focus on a given object while the shot camera moves elsewhere.

Feature List:

GTVFX-UTL_getDistanceInUnits

0 votes

 

Gets the distance between two objects. Returns the value in your current System units. 

Automatically copies the value to your clipboard so you could, for example, past that distance value into your ZDepth distance.

 

 

 

realtime Spring and distance constraint

15 votes

based on minksox researches : http://www.scriptspot.com/3ds-max/scripts/sox-dynamics

This one is easier to build, you only have to create points and select them in the right order.

UPDATE : 06.11.2012

REALTIME SPRING
corrections : edit text bug and lookat flip
Bake in keyframe and unbake new options.

DistanceConnect

3 votes

Connect edges every given distance.

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