Tagged 'Modelling'

Create Holes

19 votes

Modifier for creating holes from selected vertices or polygons.

Available Lite version.

COPY_MAT

30 votes

Quick copy-paste object material to another object.

refGuides [discontinued]

14 votes

 

refGuides is a tool for Autodesk 3Ds Max intended to improve and facilitate accurate modeling, particularly helpful for modeling architectural scenes Max, this tool allows to create construction lines guides, providing a measurement rule that can be used to accurately position and model objects .

DesignToolBox - tools for architecture & design

5 votes

 

Design Toolbox is a collection of tools specially designed to accelerate and simplify basic modeling tasks for architectural models, furniture design and other tasks where accurate modeling is needed. Professionals used to CAD or precision software will find it very familiar some of the included transformation tools, like reference rotation, scale and position, measurement tools and reference guides.

Ability to place snapping points at polylines intersections, visual rulers, fast UVW mapping and randomizations, cloning tools, scene management, panel grids, fast pivot placement and workplanes are some of the tools included, and new ones are added with each update.

PolyDetail

9 votes

PolyDetail is a 3dsMax plugin that helps you to quickly draw nice ornamnets with a mouse brush.

Ornaments are one of the most time consuming things in 3d modelling. With PolyDetail you can create a large variety of ornaments in a few minutes.

Product geometry is in polygonal format so you can easily adjust it with standart modelling tools.

With 12 default ornament brushes you can easily create cool looking ornaments or if you want you can add your own custom brushes for a large variety.
Rotation and twist settings helps you achieve interesting details with minimal effort.

Fast Architecture

9 votes

 

Fast Architecture generates an architectural structure through a custom procedural mesh object, you can change parameters and watch the results in real time. It's an easy and intuitive way to create a building at a simple level, its versatility allows you to create your own style, usefull for the creation of urban backgrounds.

MaxMounts Pro

1 vote

Delete Faces Modifier

2 votes

The DeleteFaces modifier allows you to delete faces on a mesh without having to add topology dependent modifiers like Poly Select.

V2 is now a compiled C++ plugin for Max 2015-2018.

Changelog:

Version 2.1

* Added support for Max 2018.

* Fixed some problems with Delete Faces.

* Fixed isolated vertices not being deleted.

* Added button in Custom Attribute to delete the rollout when it persists after the modifier list has been collapsed.

Version 2.0

* Adds new options for how to handle smoothing groups: match any, match all, match none.

Terrain Conformer

12 votes

This script conforms a terrain surface to a road in just a few click. It's very easy to use.

Weld Autosmooth

0 votes

Overall functionality and advantages

  • The script welds separated vertices and later autosmooths the faces if it's needed
  • It is very useful when you have imported the file that was generated in other software and the vertices are somehow separated
  • You can use these two actions (welding and autosmoothing) together or separately
  • Saves time when you have a lot of objects that need welding and later autosmoothing
  • The script can work on entire scene or just the selection
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