Tagged 'obj'

objLoader v1.4

15 votes

ObjLoader is used to load sequence obj files.

*Fixed some bugs of buffer and add rotation offset function.
*Buffer
*It can load sequence obj files.
*Support each obj file with different structure.
*Support uv map.
*Put the file in "Scripts\Startup" , then restart 3DS MAX
*It is in [Create>Geometry>Scripted Primitives].

V-Ray MultiMatte / Object ID Manager

1 vote

V-Ray MultiMatte and Object ID Manager.

Handling ObjectIDs in Max can be a hassle. This hopefully simplifies life for you. You can:

- Easily set IDs on all selected objects.
- Select objects by their ID.
- List all IDs in the scene
- Clear IDs
- Automatically clear out old MultiMatte Render elements and recreate only the ones you need in the scene!

v2.0:

- Refined UI
- Added incremental add and use next available ID option 

Select by Color and Move objects to Layer

0 votes

This simple script lets you choose a wirecolor by an object (like "Select by Color") and select all objects with the same color. You can move the selection to levels we have chosen.

 

 

Liked Category OpenCUI

1 vote

To continually not found among heaps of categories that category into which most inputs for setup hotkeys. For instant access to the category Customize-> CustomizeUserInterface-> desired category ...

Чтобы постоянно не искать среди кучи категорий ту категорию, в которую чаще всего залазишь для установки хоткеев. Для мгновенного доступа в категорию Customize->CustomizeUserInterface->Нужная категория...

miauu's Batch Save Obj as Max files

1 vote

Batch save selected obj files to max files.

- Only the files, whose checkboxes are turned ON will be loaded.

- The Get Directory button allows you to select all OBJ files in the selected folder. If the folder have sub-folders the script will ask you if you want to load OBJ files in the sub-folders.

- The Get File(s) button allows you to select OBJ files. Multiple selection is available - you can open a folder and select several files at once. 

Layer Manager to files Exporter

5 votes

A simple tool designed for 3d modelers to save time on exporting multiple objects and to allow them the freedom to continue working in one max file. Script allows exporting to the following formats using the layer manager: FBX,OBJ,3DS,ASE, and separate max files.

Transfer UV

34 votes

Helps you to transfer texture coordinates from one objects to another with identical topology. The feature of this script is that they can transfer UV`s from multiple objects and correct some errors arising with importing .obj files, like vertex reordering or removing mid-edge vertexes when you export objects to .obj.

Updated to version 1.2 - rewritten vertex order sync, must work much better!

Demo video: http://www.mikems.ru/files/videos/TransferUVsDemo_lq.avi

Batch Loader

70 votes

Quick Merge/Import multiple files.

UI v.1.7

Features:

  • Merge multiple .MAX files
  • Import multiple .* files (ie all that can be imported)!
  • Log all files where failed to load to Listener (if any)
  • Multiple history for recent used paths available
  • Limit count of recent paths to keep in history added
  • Group option available
  • Layer option available
  • Attach option available
  • "Auto" option (if is checked no prompt for Merge/Import) *

Print BoundingBox and Obj Name

0 votes

This script prints in .txt or excel format the BoundingBox of selected objects or groups of objects.

Script required by Jake2806 (http://www.scriptspot.com/forums/3ds-max/scripts-wanted/export-dimensions-to-txt)

Obj Sequence Export

7 votes

This script allows to export obj sequences

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