Detach one complex poly into multiple separated objs?
Hello,
I have this tree where i easly separated all leafs from the trunks etc but the all the leafs have the same ID and are all inside the same poly obj. I wonder if its possible to make each leaf a separated mesh or poly.
Maybe this is even possible without any script but im not aware of.
Could someone so kindly help me how to figure this out?
Cheers and thkx in advance.
Comments
detach elements
check this script:
http://www.scriptspot.com/3ds-max/scripts/detach-elements
its very handy for plants
my recent MAXScripts RSS (archive here)
moar detail
echo "screenshot with modifier stack visible, or max scene pls";
:P
Raphael Steves