DotNet XML usage
Hey guys I got a question about Dotnet and writing out xml files.
Currently I'm writing a script which should export data to a .xml file, which has to follow a certain format to be usable in a game.
I want to recreate the format of "open" in the line (see attachment please) but I have no clue which command I have to use.
I know how to add attributes to an element, but the thing I want to add, should not be an attribute sadly :/
Can someone give me the right direction?
My code so far:
dotNet.loadAssembly "system.xml" xmlDoc=dotNetObject "system.xml.xmlDocument" --Format properties and methods to the listener. clearListener() format "Properties\n" showProperties xmlDoc format "\nMethods\n" showMethods xmlDoc --Create a root element for the xml doc and add it to the xmlDocument. root=xmlDoc.createElement "building_logic" xmlDoc.appendChild root --show the properties for the new element. showMethods root --add building defence type defence_type_Element=xmlDoc.createElements "building_defence_type" --defence_type_Element. "building_defence_type" open_element root.appendchild defence_type_Element
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Comments
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Hi,
Check this one :
http://www.scriptspot.com/3ds-max/scripts/simple-xml-library-for-3dsmax