maxscript or Python?

Hello everyone :)

I've been working with 3ds max over 6 years now and often I had "urge" to optimize some processes and shorten the time of some tedious tasks. So for some time now I was planning to start learning maxscript and just when I decided to give it a go, news comes out that Python will be supported in Max 2014. So my question for you guys is should I learn maxscript or Python, or learn maxscript for some basics (regarding usage in 3ds max)and then cross over to Python?
I do have some previous programming experience (not big though) with OOP (mostly Delphi, some C++) but didn't write any code in years.
Thank you for your precious time :)

Nenad

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galeb's picture

Thanks for the link, I

Thanks for the link, I already acquired those :)
Very well then, I will start with mxs and see how that goes.
Also, does that mean if I want to write scripts for Maya for example, I will also need to know mel? I thought Python replaces all that?

Hvala majstore ;)

barigazy's picture

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For Maya i'm not quite sure but probably yes, U neet to know mel syntaxes. Also Python is implemented very well in Maya and I don't believe that Max will initially have the same support. If you have any question about mxs or .net you can ask anytime. Maxscript help, this forum also CGTalk and Area forum will provide everiting that you need.
Pozdrav!
Branko :)

barigazy

barigazy's picture

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I sent you PM

barigazy

galeb's picture

Thank you very much :)

Thank you very much :)

barigazy's picture

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If you work in max then you need to learn mxs first. Other programing language like .net(c#) and python will helps you for GUI stuff and some non-mxs operations but not as replacement for maxscript. MaxScript Help file is good place for start
and this training http://www.scriptspot.com/3ds-max/tutorials/maxscript-101-free-online-tr...

barigazy

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