Relink bitmap for a series of .max files all in one time.
This is what I need, please tell me if it's possible or not.
I've orginized all evermotion models into a series of folders.
When I need to merge a model into a scene, I've two option:
- merge the model and copy the relative texture and past it into my project folder, then relink it through the asset browser
- merge the model and relink manually texture till the evermotion folder.
I'd like to avoid to relink texture when I merge an evermotion model into my scene.
I'd like just to merge and render.
So my question is: can I select a series of .max files (3d evermotion model in my case) and make all of them aim toward a common folder for texture? (I mean model of the same volume)
Thank you in advance.