Library Track / Relink...

35 votes
Version: 
beta v0.93.16
Date Updated: 
10/30/2018
Author Name: 
Pixamoon

Library Track / Relink... works with Multiple .MAX .MAT or XRef files without opening them. 

Dedicated to organize, collect or relink whole model library or all projects after moving them to new location. Just few clicks and they ready to merge / open !

Some of the options:

- Find all max, mat files in Selected folder + all subfolders (eg Library folder)
- Show assets status ( OK -network,  OK - local,  Not found ) Status is based on real check if file exist in network or HDD, not from asset manager.
File status in 3 colors -> Found - network, Found -  local, Not found ( eg.: easy sort and select all local -> copy selected to network)
- Show and change asset paths in multiple max files without opening them.
Sort files by name, image width, height, file size, path, gamma, texture name, status  (Found - network, Found -  local, Not found)
- Change / Rename paths (with paths history and rename path prefix eg. change only server/drive letter)
      * Choose path from history + used paths in current project
      * Pick new path
      * Change Drive letter
      * Batch rename paths beginning ( drive letter or paths C:\sample\abc\ and rename them to Z:\3d\sample\abc\

- Rename / Copy / Move selected files on HDD (copy with new name or rename + replace path in max file)
- Move / Copy local files to network with auto path replacing (for distributed / network render)
- Collect selected or all assets from multiple Max Files:
      * with path structure - similar to max archive
      * creates archive without opening 3ds Max
      * chang asset paths to new location

- Supports files in IFL - sequence image files - resize / copy / path replace + rewrite IFL to relative paths
- It works with all kind of external assets VrayBmpFilter, VrayHDRI, VrayProxy, VrayIES, CoronaIES, Xrefs and much more
- Track, Auto-Relink, Collect all Assets inside of Xref files.
- Find and auto relink assets
Resize bitmaps
- Batch Re-save Max files -
to clean or convert scenes to Corona or FStorm, It has also option to use your own custom scripts (see screenshot below)
- Batch Proxy Exporter - to export or convert scenes to VRay or Corona Proxy

Coming in next versions:
- On auto relink - check if there are multiple files with the same name
_______________________________________________________________________________________________________

Changelogs:
v0.93.17 - test version
 - added Resize by Percent in Resize Bitmaps Dialog
 - fixed Convert scene to FStorm for new versions of FStorm
v0.93.15 - test version
 - show Save as Version (for max versions 2010 and up)
 - new optionin Batch Proxy Export - VRay Proxy Preview types: (Vertex Clustering, Refined Clustering, Face skipping) 
 - Rename/Copy Files -  select repeating names (on Apply pressed)
v0.93:
 - re-sizable Rename / Copy Files dialog
 - fixed error on script start in max 2017 / 2018 / 2019
v0.92:
 - updated Resize / Convert dialog:
    - save defaults / history of last 10 (prefix and suffix)
 - updated Rename / Copy Files:
    - added new Browse / Select Folder Dialog (Windows 7 style)
    - added possibility to rename selected filenames to one name ( only for "Rename in scene paths" option )
    - save defaults / history of last 10 rename options
    - resizable dialog
 - added exeption: when dragging files from BTR to LTR - only XRef (.max) files can be drag and dropped to LTR
 - fixed error when Copy / Rename multi-file IFL or included max file - with the same name and same location as original
v0.91
 - new SetPath dialog
    - added Find / Replace option + save all fileds history (up to 10 items)
    - new preview paths method - shows wrong paths / errors in red
    - faster preview - combines only unique paths
 - new Progress Dialog with error logs (printed to edit box and to saved to log file)
 - new Remove Selected Assets
 - stronger overwrite files protection
 - new Overwrite window with:
    - Replace / Use Existing / Skip / Cancel buttons
    - Apply to All
 - new Browse button functionality:
    - Left-click - new Select Folder Dialog (Windows 7 style)
    - Ctrl + Left-click - old Browse Dialog
    - Right-click - Open Folder
 - drag and drop added to all Specify Path edit boxes
 - added history to Search in Path (Autorelink UI)
 - added Resize to Nearest Power of 2 (256, 512, 1024, 2048 etc)
    - resize up or down (both - width and heigh) to nerest power of 2 ( it ignores image aspect ratio )
 - Support for Tagged Mari Tiles <UDIM> (Copy / Collect, Resize, Convert to JPG / TX / EXR)
 - Support for Mudbox Tiles <UVTILE> Tag (Copy / Collect, Resize, Convert to JPG / TX / EXR)
 - drag and drop Selected XRef from Bitmap Tracking Resizing to Library Track / Relink to Repath assets in XRef
 - show file and image size of Tx files, Tagged Mari Tiles <UDIM> and Mudbox Tiles <UVTILE> (it shows info form 1st tile)
 - convert Tx to Jpg
v0.90
 - new Collect / Copy Assets dialog
 - fixed stability of multi-threaded Auto-Relink - specialy for max 2014
 - added Pause option in Auto-Relink
 - fixed - save last browse folder and history list
 - new Total size of selected assets - added to Status bar
 - fixed progress window
v0.85
 - resize bitmaps
 - show bitmap size / sort by bitmap size
 - double click or press Enter on bitmap - open bitmap preview window
 - added backup option in Auto-Relink
 - added small help info in Auto-Relink dialog - button "?"
 - fixed and faster Multi-threaded Auto-Relink ( still Beta but should be more stable now )
 - refresh only changed Max files after Strip paths, Set path, Auto-Relink
v0.80
  - tested and fixed options from v0.71 and v0.74
  - Point out files with errors in Asset Metadata
v0.74 test
  - Favorite folders list - Library folders to search for max files
v0.71 test
  - Set Asset Paths from Main window
  - Strip Asset Paths from Main window
  - Auto-Relink Assets from Main window
  - Mutli-threaded auto-relink (testing / beta option)
  - My Locations - to skip unkown network paths
  - Save settings - List colors, window location and size etc.
v0.65
  - new - "Custom Scripts"  in Re-Save Options - It opens possibilty to use your custom scripts for Batch Re-Save max files :)
v0.64
  - Batch Proxy Exporter  -  for multiple max files :
      - Corona Proxy
      - VRay Proxy
v0.62.03 - test version
  - test - Batch Proxy Exporter  -  for multiple max files  (only VRay Proxy now)
v0.62.01 -  test version
  - test - FStorm Converter
  - new - folder browse history + max file history (editable dropdownlist in main window)
v0.62
   - new re-save options - batch convert scenes with CoronaConverter
   - resave with Thumbnalis images
v0.61.01 -  test version
   - batch convert Max files to CoronaRenderer
   - batch convert Material, Lights to Corona in multiple Max files
      it uses external CoronaConverter script by Racoon-Artworks
      it comes with Corona or can be downloaded from www.racoon-artworks.de
v0.61
   - fixed bug/error on first start
v0.60
  - Re-Save options:
     - change File Gamma
     - Rescale the File Objects to Sytem Units Scale -> it recognize your System Unites Scale
     - Reset Renderer Settings ( 1st swich to default Scanline than back to current renderer)
     - Choose 3ds Max version to save - (always only 3 versions down available)
v0.56
  - drag and drop max files or folders to main window (+ Ctrl to add more files)
  - strip asset paths from main window (to not check for all network paths)
v0.54
  - fixed find / replace in renaming filenames
v0.52
  - fixed to resave older .mat files to new version
v0.51
  - search for assets in .max .mat files (it should work also with .chr .drf but please test it and let me know)
  - fixed double click on image file.
v0.47
  - fixed repath for same file name in multiple Max files
  - fixed refresh - keep windows on foreground
  - added: Show amout of Assets and Missing Assets in Main MaxFiles window - requested by 3dwannab - thanks !
  - search and  auto-relink for missing assets in multiple Max files
v0.40
  - Fixed set path issue in Rename, Copy Selected, Set / Rename path
v0.31
  - 2 windows: first list with max files and second with assets
  - Rename / Copy with new filenames
v0.27
  - check Max file version - if older or newer than 2010
  - list shortcuts Ctrl+A, Ctrl+I, Ctrl+D (select all, invert, deselect)
v0.26:
  - 3 buttons - Refresh + Back + Get Assets
  - double click on max file to Get Assets Info
_______________________________________________________________________________________________________

How to use:
- Choose folder to search for max files (with or without all subfolders)
- Select max files to show their assets -> Double click or Right-click menu -> Get Assets Info or Button Show Assets
- Right-click menu for more operations.

Note:
None of functions works in demo version.

Full version available on my page:
http://www.pixamoon.com/shop/4587562584/library-track-relink-.../9337230

All purchases from pixamoon.com are send automatically in few minutes now !
All updates till v2.00 will be send automaticaly too.

All who buy v0.xx or 1.xx will get updates till v2.00

Note for Turbo Squid users:
To activativate your license and get new updates please register your purchese and e-mail first.
This is still not automatic. Please contact me on [email protected]

New Demo available here:
http://www.turbosquid.com/FullPreview/Index.cfm/ID/891651?referral=pixamoon

Similar tool but for opened scene only:
http://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing

Thanks for testing and great suggestions to:
3dwannab
magicseed
jpjappers

Let me know what you think. Waiting for all sugestions.
Pixamoon

Re-Save Dialog:

Batch Proxy Exporter:


Comments

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pixamoon's picture

re: hdri

Hi,

It should recognize all assets. Can you explain bit more about it ?
1. Which hdri slot do you mean ?
2. Vray, Corona or other render engine ?
3. which versions or max and renderer ?

Best,
Pixamoon

edaneve's picture

hdri

hi, it doesn't recognize/ show the missing images loaded into the hdri slot?
it would be nice when it could.

NicolasC's picture

a must-have ...

... for every 3dsmax CG artist :)
Thanks a lot, Pixamoon

NicolasC

pixelab's picture

Must have script

I've been using library track relink since 2 years and I don't know what I would do now without it. Pixamoon constatly updates it and it saves hours of tedious works !

pixamoon's picture

`

Thanks a lot for your support !

Answers:
1. backup files are stored at same folders as original files but with new extension ..ltrbak (.ltr001, .lrt002... etc)
2. Other people already ask for that. For now it way slower process than just changing paths or relinking because each file has to be opened in max, checked and resaved. Anyway, Its on "to do" list and will try to add this in future :)

And a q from me: What do you mean by combine it with Bitmap Tracking / Resizing ? Just to add similar options to Library Track / Relink ?

Best,
Pixamoon

moifa's picture

Script Works Great

I just bought this script. It works great. It saves me lots of time to relink my library files. It will be nice if you can combine this with your other Bitmap Tracking / Resizing script.

I have few question,
1) Where do you save the original backup files after relinking the asset path?
2) Is there a way to remove the unused textures and renderoutput path for multiple max files?

Thanks for your excellent script.

0011moifa1100

pixamoon's picture

Thanks

Hey, Thanks :)

I'm testing now how to speed up checking for missing network paths.
Should be ready soon.

Best,
Pixamoon

alessandrod84's picture

Thanks

I doscovered your script thanks to a friend...Great man i purchase both this and matid organizer.

This one is now relinking all my library in really few minutes.

Waiting for next upgrade!!!

Thanks

zonademagia's picture

Email

zonademagia @ gmail . com

Thanks.

pixamoon's picture

`

Please send me your e-mail, I'll send you test version with collect function.

Cheers,
Pixamoon

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