Tagged 'Scripts'

bf :: SplineWalkator

3 votes

No longer supported, please check : http://www.scriptspot.com/3ds-max/scripts/bf-splinewalk

bf :: SplineWalk

1 vote

Hello !

Here is the successor of bf::SplineWalkator : SplineWalk.

Until I add more options, this is the same script as bf :: SplineWalkator, with a better UI.

NRB Random UVW

8 votes

This is a simple script that adds to the selected objects a UVW map modifier and moves the UVW gizmo (on this case a box gizmo) randomly on each object. It's useful for example when you have many wood doors and want to give them different texture coordinates.

Arch & Design Overwrite

7 votes

This little script allows the user to Overwrite most of the Arch & Design shader properties.

RandomUVWmap

1 vote

this is a simple script write for my last work.it can help you easily to give the selected objects a random UVmaping(only box type).reset and delete.i hope that it will be useful for you.

soulburnScriptsLister

16 votes

Lets you run any of the SoulburnScripts from a handy dropdownlist.

Tutorial:
Run the script in UI form, now select a soulburn script you'd like to run from the dropdown list. Hit Do. It will run that script.

Revision History:
v 1.01 Increased height of the dropdown list to accomidate more scripts.
v 1.02 Increased height of the dropdown list again. Defined ui as new function. Defined a new mode called Expert Mode.
v 1.03 Added some new code to more cleanly open and close the UI.
v 1.04 Replaced the Close button with a Help button. Use the X button to Close the Floater.

KnotstoBezierViaSmooth

9 votes

Sets selected vertices in a spline to smooth and then bezier - something I often do in two steps by hand. Only works on base level editable splines or lines.

Badger

2 votes

A Batch Exporter that let's you select different Root folders and will export all files in those and their subFolders.. and so on for every .max scene. Apparently there isn't anything out there that can do this kind of thing so here you go:

 have phun 

Points to Surface

5 votes

This script transforms data retrieved from 3D scanner (as *.pts file) into set of splines. They are used to build a NURBS U Loft surface.

Copy_PathControled_Object_Along_Same_Spline.ms

3 votes

This script will take ann object that is on a path (using a path controller) and make X copies of it along the spline.

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