Tagged 'normal'

Auto Align UVWMap

2 votes

3dsMax Script for applying UVW Map Modifier Depending on Selected Edge or Longest Edge of each Face .

UPDATE 1.4 :

  • Fix UV Modifier Alignment .

  • Set Coordinate system to Local (getting wrong result on other coordsystems) .

UPDATE 1.3 :

  • Improve the Function of Grouping Faces by Angle .

Vertex normals selector

1 vote

Place Rivets

1 vote

Place Rivets is a max script for populating geometry object on a given surface along a driven spline.

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