Tagged 'character'


0 votes

Automatically or manually adds blinks to a blink morph-target.

Define your head that has a morpher modifier on it and name the morph-target's name of the blink. If you have a long animation you can add auto-blinks to your head. You can also add single blinks at the current time manually.

Parent Remember Relinker

8 votes

Record the Parents of your objects for easy relinking later.

ParentRemember ScreenCap

BEND RIG 3 / 3.5

11 votes