Tagged 'character'

Autoweight - Automatic skinning tool for 3ds Max

20 votes

Autoweight is a script designed for 3D Studio Max helping you speeding up the skinning process of characters and machines.
You define special polygon regions and the script finds the appropriate bones, calculates the appropriate skin-vertices and sets up smooth transitions between those regions.

There are also Youtube video tutorials explaining the script step-by-step.

The new version 1.0 comes with an installer so you don't need to hassle around with the mzp-stuff anymore.

InstantRig

16 votes

 

Pose Manager

Auto Overlap

Auto Skin

BEND RIG 3 / 3.5

11 votes

Parent Remember Relinker

8 votes

Record the Parents of your objects for easy relinking later.

ParentRemember ScreenCap

DeltaMushToSkin

7 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


pX Quick Morph Sliders

5 votes

Free MacroScript for automated creation of sliders controls using shapes. Only a few  clicks and you'll have controls wired to morph channels.

 

LH | Auto-skin

4 votes

Complete assistance to skin any 3ds Max rig !

LH | Auto-Skin will automate all the heavy skinning, leaving only finition to make manuelly, or even, in somes cases, skinning will not need editing! To make this operation, the tool will generate a "sliced" character/object, animators will be able to use this low character/object to animate more faster!

DeltaMushToSkin

3 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


Snake AutoRig Tool-HPK

3 votes

this is a maxscript tool i made to speed up the process of ribbon Setup by making a simple ribbon rig via maxscript and extend it later , be aware this is just a beta version and it's not completed yet

Fur Guides Painter

2 votes

buy it on : http://hocuspocus-studio.fr/tools/product/furguides-painter/

Fur Guides Painter is a new tool, which will drastically speed your hair&Fur and Ornatrix workflow.

If like me you are tired to try to brush Hair&Fur using the given brushes, because it just takes too long to have the results your need, this tool is definitely for you.

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