Tagged 'toggle'

Nanne's ViewportColourSwitch

11 votes

This is my first MAXScript ever! :) Its function is very straight forward; it allows you to quickly toggle between the standard grey and  pitch black colour of all the viewports.

The black viewport makes it easier to see particles when working with Particle Flow and the standard grey is my prefered option when working with other stuff. So this is simply an easy way to toggle back and forth between workflow.

ToggleSelection

8 votes

Walks through the list of selection types. Like All - geometry - lights etc.. I have it binded to alt+- (cycle down) and alt++ (cycle up).

Show Textures in viewport (one click!)

6 votes

A simple check button to place on your toolbar, to show or hide your material textures on viewport.

If there's nothing selected, it works on all materials in scene. Otherwise, on materials from selected objects only.

It supports almost any kind of material or render engine.

The script was written in a way that depends as minimum as possible on render engine, so it should support a wide range of engines and materials. But it's not infallible.

Create-Modify switcher

4 votes

The only one hotkey toggles Create mode and Modify mode. Works as cycle.

Convenient to exit / enter the edit mode of the object.

Только одной кнопкой переключает Create mode и Modify mode. Работает как цикл.

Удобно для того чтобы выйти/зайти в режим редактирования объекта.

Reference Manager

2 votes

no more headaches unfreezing and unhiding refplanes manually
the RefManager does it for you and lets you focus on the modelling

A reference manager that automatic hides and shows reference planes based on the current viewport

by default it uses the following names, but you can click on >> to get acces to the pick buttons and pick your own reference planes

ref_top
ref_front
ref_back
ref_left
ref_right
ref_top
ref_bot

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plans for next version : add refsetup: auto creates planes in correct size based o nthe resolution of the images

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