Tagged 'anubis'

Hump

23 votes

Hump is a simpleMod scripted plug-in modifier which folding an object according to the transformation of the modifier's gizmo, the amount and heaping parameters over X, Y or Z axis.

Installation:
Copy this (.ms) to Max "stdplugs\stdscripts\" folder

Grab Children

3 votes

Select all children on picked object(s).

Requested modification of my GrabHierarchy script.

Undo SubObject Level

2 votes

Macro script requested in the forum.
"go to the last-used subobject level"

* "last-used" here means last recorded (when you invoke the macros)

Select More Target

11 votes

Slim (self explained) selection assistant.

SMT

Commonly useful when select target lights, cameras or tape helpers,
or any objects with (older) Look_At transform controller applied
and you wish to select their targets as well.

Collapse Transform

18 votes

Collapse/bake PRS per frame to keyframes for the current time range.
(reserve addition to the built-in Collapse tool)

Fetch Selected

33 votes

Fetch Selected

Good for large scenes where Hold/Fetch is more stable than Undo/Redo
Brief feedback printed to the Listener

AddPRSKeys

6 votes

GUI

A script requested in the forum.
Useful for some game engines.

Enjoy

Backup Max INI File

63 votes

Made a copy of Max INI file and save it with the same name (3dsmax.ini) into Archives folder in Max 9 and higher, or into Autoback in previous.

Selected Verts Boundary

3 votes

a mini utility show the boundingbox of selected vertices,
as well their Min/Max boundary in world space coordinates.

GUI

measure single selected node (selection[1])
works with any geometry node that has .mesh value
allows one floater rollout at a time

PureShot

21 votes

Quick render selected object(s) on pure background color
without mess renderer settings & while keep last rendered VFB intact.

PureShot