Last updated on Tue, 2010-02-16 13:13. Originally submitted by Anubis on 2010-02-10 11:48.
10
votes
Select your objects and lights, choose I/E ops and check "Transfer..."
(if you like) to move existing obj(s) into the new I/E List.
Works on all geometry + renderable shapes (as original I/E feature designed).
Commonly useful when select target lights, cameras or tape helpers,
or any objects with (older) Look_At transform controller applied
and you wish to select their targets as well.
Last updated on Sun, 2010-01-31 02:09. Originally submitted by Anubis on 2010-01-29 08:18.
8
votes
Quick load Material Libraries to the Material Editor.
Quick code just from scratch as well.
Generally useful for all people that found 24 ME slots for not enough.