Tagged 'Geometry'

Fusion - parametric modeling

2 votes

Fusion is a new 3ds Max plugin for parametric modeling of repetitive geometries of varying complexity.

With Fusion, you can effortlessly create and modify such objects as stucco mouldings, fences, bridges, etc. Almost any geometry can be distributed along a path and/or fused together to create an intricate continuous stucco moulding or any other complex object.

 

msKonektus

3 votes

msKonektus is a 3ds max plugin (2017-2020) that allows you connecting vertices or particles using different geometry. You may know this kind of effect from Plexus plugin from After Effects.

msKonektus is fast and efficient. Provides you many different parameteres to customize your final effect. Works with geometry and particles (standard partcles, Particle Flow, tyFlow).

Checkout the videos below:

Tubular Geometry Plugin

Eye Generator

-10 votes

https://vimeo.com/64723469

This is another tool development of mine for 3ds Max. This geometry plugin allows users to quickly create and fine tool the looks of an eye for any character. The idea behind this tool was to make a way for users to quickly populate eyes with the ease to adjust the sizing of the iris and pupil. With the benefit of this plugin users can freely animate several properties. As an example the pupil sizing can be animated to represent dilation.

Sphere Plus

-12 votes

Check a new tool developed to improve 3ds Max's regular sphere primitive. This new primitive allows users to control how many columns and rows of verts there are. Holding Alt forces the sphere to be created at [0,0,0]. It allows users to independently adjust the radius on the X,Y,Z. It also gives users to option to adjust whether it's capped or not when turned into a hemisphere.

https://vimeo.com/61361920

Syndicate content