Tagged 'Geometry'

msKonektus

3 votes

msKonektus v0.1 - plugin for 3ds max 2017-2026.

msKonektus allows you to create effects similar to those known from the Plexus plugin for After Effects.

msKonektus is fast and efficient, and provides many parameters to customize the final result. Works with geometry and particles (standard particles, Particle Flow, tyFlow).

INSTALLATION
Simply copy correct version msKonektus_20xx.dlo file into your 3ds max 20xx plugins folder.
You should find it under Geometry rollout -> msTools -> msKonektus.

Fusion - parametric modeling

2 votes

Fusion is a new 3ds Max plugin for parametric modeling of repetitive geometries of varying complexity.

With Fusion, you can effortlessly create and modify such objects as stucco mouldings, fences, bridges, etc. Almost any geometry can be distributed along a path and/or fused together to create an intricate continuous stucco moulding or any other complex object.

 

Tubular Geometry Plugin

Eye Generator

-10 votes

https://vimeo.com/64723469

This is another tool development of mine for 3ds Max. This geometry plugin allows users to quickly create and fine tool the looks of an eye for any character. The idea behind this tool was to make a way for users to quickly populate eyes with the ease to adjust the sizing of the iris and pupil. With the benefit of this plugin users can freely animate several properties. As an example the pupil sizing can be animated to represent dilation.

Sphere Plus

-12 votes

Check a new tool developed to improve 3ds Max's regular sphere primitive. This new primitive allows users to control how many columns and rows of verts there are. Holding Alt forces the sphere to be created at [0,0,0]. It allows users to independently adjust the radius on the X,Y,Z. It also gives users to option to adjust whether it's capped or not when turned into a hemisphere.

https://vimeo.com/61361920

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