Tagged 'align'

StickyLock

46 votes

Description:
This script is for animators to Lock any object (great for IK controls) to any temporary parent, such as a handrail or a bone etc, and it bakes the animation. The user can choose to snap the control to the center of the object or with the offset still in place (offset is on by default)

StickyLock Preview

Align Modifier

0 votes

Aligner

7 votes

Aligns one object to another. Similar to the Align tool in max - but optimized to allow a variety of aligns with the least number of mouse clicks necessary.

Tutorial:

UI_Align_Scale_XZ.ms

6 votes

Align Position Rotation and Scale of selection to target from Center to Center

AttachmentAlign

0 votes

AttachmentAlign is a script to get automaticaly postioned your Helper with an Attachment Constraint.

- So you got your mesh (Editable Poly) ...
- You place your target (Point Helper), where you want the helper to be on your mesh (If you want to, use AutoGrid) ...
- Run the script and pick the mesh & helper

-> A new helper will be created and attachment constraint to the surface of the mesh at nearly the point were your target is.

Highest accuracy does take rly long and is not effective enough, i think, so use the default...

MoveToView

6 votes

Moves the selected object in front of the current view.

UI_Align_Scale_Y.ms

5 votes

Align Position Rotation and Scale of selection to target from Center to Center

Wickerfilms | Easy Pivot

3 votes

Preview for Easy Pivot

 

Hey whats up guys!

I'd like to present to you my new script called : "Easy Pivot"

UI_Align_Pos_Rot_Scale_Center_To_Center.ms

8 votes

Align Position Rotation and Scale of selection to target from Center to Center

UI_Align_Scale_YZ.ms

5 votes

Align Position Rotation and Scale of selection to target from Center to Center