Tagged 'align'

Align Multiple Objects

2 votes

Align Multiple Objects - 3dsmax script

Description

Auto Align UVWMap

2 votes

3dsMax Script for applying UVW Map Modifier Depending on Selected Edge or Longest Edge of each Face .

UPDATE 1.4 :

  • Fix UV Modifier Alignment .

  • Set Coordinate system to Local (getting wrong result on other coordsystems) .

UPDATE 1.3 :

  • Improve the Function of Grouping Faces by Angle .

Align Modifier

0 votes

Align Modifier

0 votes

Sweep Get Section

0 votes

3dsMax Script for Simplifying the Process of Editing Sweep Modifier's Section .

Maxscript | Scale,Rotate Reference

5 votes

Scale Rotate

 

This Script will allow you to Rotate and\or Scale and Move an object based on two source picks to a destination two picks similar to align command in autocad !

 

Run script or drag and drop to 3ds max, then go to customize user interface and assign it as keyboard shortcut or quad menu under "3D_RnD" Category

it works with :

   - Single objects selected

BOA Dist

3 votes

Quick Object Distribution tool for 3ds max.

Developed to be a simple alternative to object distribution plugins.

Ideal for low count instance distribution.

BOA Dist Distribution Modes

More information on: www.boxofapps.com/boadist *Alpha and Beta versions are Free to use on commercial projects.

Align to Faces

0 votes

A 3ds Max Script for Aligning Selected Objects to Picked Object's Faces .
for more details check the download link .

Views Rotation + Auto Zoom Extents

7 votes

Assign these scripts to buttons of NumPad. Left=Num4, Right=Num6, Front=Num5, Top=Num8, Bottom=Num2.
Удобно назначить эти скрипты на кнопки NumPad таким образом, что Left=Num4, Right=Num6, Front=Num5, Top=Num8, Bottom=Num2


Now is not necessary to press the Zoom Extents Selected, when switching of view.
Теперь не надо нажимать Zoom Extents Selected когда переключаешь вид.

Prepare object for UE4

1 vote

This simple macroscript prepare selected objects to export to unreal engine.

Select objects and execute the macro script will do the nexts steps for all of them:

- Center pivot on Z base
- World align pivot
- Reset Xform
- Convert to Edit Poly
- Callapse to Editable Poly

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