Tagged 'pivot'

Prepare object for UE4

1 vote

This simple macroscript prepare selected objects to export to unreal engine.

Select objects and execute the macro script will do the nexts steps for all of them:

- Center pivot on Z base
- World align pivot
- Reset Xform
- Convert to Edit Poly
- Callapse to Editable Poly

Pivot to center min

1 vote

With this script you can easily move the pivot point to center and minimum of selected objects in 3ds max. This scrip is written and tested at 3ds max 2016. If you have some problem with your max version please text me.

Script category: “#todorScripts”

You can see an example here, how to install my script per Drag and Drop:

Working Pivot Placer

0 votes

Simple 3dsMax Script for Placing the Working Pivot on Surface or By 1 , 2 or 3 Points .

"Coordinates Shortcuts.ms" this file Contains 3 Macro Scripts , for Fast Coordinate Switching .

  • Coordinate Center Cycle : Cycling the 3 Types of Coordinate Center .

  • Coordinate System Cycle : Cycling the Coordinate System Between [View/Local/Working Pivot]

  • Coordinate System-Pick : Pick Object to be used as Coordinate System .

Kpivot

1 vote

Script assigned to a hot key, do not use interface.
Basic funkuii script:
1 - MOVE PIVOT TO CENTER OBJECT
2 - MOVE PIVOT TO SNAP POINTS
3 - MOVE PIVOT ON SECOND OBJECT
4 - CENTR PIVOT ALL SELECTION OBJECT

ECollapse

2 votes

Wickerfilms | Easy Pivot

3 votes

Preview for Easy Pivot

 

Hey whats up guys!

I'd like to present to you my new script called : "Easy Pivot"

Aligned Box

2 votes

Custom box primitive where you can choose where the pivot point will be located while creating the object. You can place the pivot point visually by picking the location on YZ and XZ plane:

Aligned box