Tagged 'plugin'

Spline Combiner

1 vote

Spline Combiner 3dsmax script - banner

Boolean Splines + Shape Cutter + Intersections Detection

 

Object-Bound Camera Clipping

1 vote

Description

Adds additional controls to the selected camera for driving clipping planes using objects in the scene.

Object-Bound Camera Clipping 3ds Max script

Features

SIGERTEXMAPS NCS Color Solid

2 votes

The SIGERTEXMAPS NCS Color Solid is a scripted 2D Texture map plug-in for 3ds MAX.

KEY FEATURES

  • Convenient input of the NCS color code
  • Compatible with V-Ray, finalRender, Brazil, default Scanline render
  • Compatible with mental ray (3ds Max 2010 and above)
  • Gamma correction possibility
  • Color info (8-bit: 0… 255, float: 0… 1 and Hexadecimal)
  • Friendly and simple interface

TurboTriSmooth

4 votes

TurboTriSmooth is a modifier for 3ds Max that subdivides triangle meshes while producing smoother results and nicer topology than the standard TurboSmooth. It can be used on triangulated models, cloth, scans, decimated meshes, fluid simulations, terrain or on any triangle mesh. Get it from https://mariussilaghi.com/products/turbotrismooth

SIGERTEXMAPS SIKKENS Color Solid

2 votes

The SIGERTEXMAPS SIKKENS Color Solid is a scripted 2D Texture map plug-in for 3ds MAX.

KEY FEATURES

  • All 1624 SIKKENS 4041 colors
  • Compatible with V-Ray, finalRender, Brazil, default Scanline render
  • Compatible with mental ray (3ds Max 2010 and above)
  • Gamma correction possibility
  • Color info (8-bit: 0… 255, float: 0… 1 and Hexadecimal)
  • Friendly and simple interface

Helixometry

-10 votes

Helixometry is a geometry plugin for 3ds Max that creates helix shaped meshes. All of its controls are animatable. The biggest benefit to this over the spline helix is the ability to taper the thickness of the mesh as well as twisting and turning. Check it out.

https://vimeo.com/65155264

Helixometry 1.0
- Start/End radius
- Height/Radius bias control
- Number segments that make up helix
- Number of turns
- Height of helix
- Radius randomizing option

Ceramics

3 votes

plugin script, simpleObject Ceramics

Content Browser

2 votes

The Content Browser helps you quickly browse and import 3D assets on your computer.

Load any folder accessible on your machine and the Content Browser will find any materials, hdri’s, models, and max files. It will group, organize and display these files as assets, recognizing previews, LODs, mapping channels, resolutions and other important information automatically. 

It simplifies the importing and merging process for 3d models, max files, material creation and hdri environment maps by allowing you to directly browse, filter and drag all of your 3D assets from sources like MegaScans, PolyHaven, gameTextures, Poliigon, Arroway into 3ds max viewport or material editor. 

Main Features

  • Load any folder and find 3D models, max files, materials and hdri’s.
  • Show grouped files as assets, group matching assets and find preview images.
  • Drag and Drop asset into the 3ds max viewport or the Slate Material Editor
  • Import assets to Slate and Compact Material Editors
  • Default Merge and Import 3d files and max scenes, with automatic relinking filepaths
  • Choose LODs/resolution/variations and Import multiple assets at once
  • Folder hierarchy, File list and Preview Gallery

Randomize Spline Material IDs

0 votes

Randomize the material IDs for the segments in your spline shapes.

Set random material IDs for the selected splines, either using the existing IDs or specifying a range of IDs.

Compatible with 3dsMax 2012 and higher.

Orb Tool

0 votes

This plugin creates a new Spline primitive called "Orb". It can be used to quickly create orb controls for use in rigging, for example.

To use, either evaluate the script or place it in the startup folder to make it load on start.

#CAUTION# - 12/01/2015

I just noticed that when you create the Orb, the script creates a 0-size rectangle on the origin, which gives you dead vertices when it collapses the object. Will update ASAP.