Tagged 'morpher'

I/O Morpher

1 vote

Exports or imports morpher data to or from a morpher.

Useful for copying morpher information from one file to another or from one head to another.

Morpher-Extract

1 vote

Extracts all morph targets from a morpher, applying current changes from other morph targets.

Helpful use: Modify all your morph targets to have the same change. Create a new target with the change you want (say - having horns on a head) and add it to your main object at 100 percent on. Now use this tool and it will extract all your targets with the additional change. Now you can reload them all back to your main object with the change you wanted.

SpeechBot

7 votes

 A script to load and save animated morph data

For many years, I have used the same system to deal with lipsync within production, and it is with great pleasure that I release it to the community now. This script will take a character that uses a morph modifier for lipsync and save the data to XML. This can then be re-applied at a later stage.

Morpher Utilities

10 votes

A set of tools to work with the morph modifier.

Features:

  • Put an edit poly over the morph modifier to make any changes, then use the script to collapse the edit poly keeping the morpher operational. 
  • Extract the shapes to work on them separately and then load them again with one click. 
  • Skinwrap an object on another with a morph modifier, then convert the skinwrap to a new morpher.
  • Copy the animation track from one morpher to another, matching channels by name or number.

Known issues:
morpher channels with spaces on the name cause an error.
I hope you'll like this. Please comment!

AK-Add data to all morpher channels

9 votes

this script adds the data in 100'th channel of morpher to all the other channels of it.

It copys the main object, names it as "new head", extracts every channel with chennel 100 added to it; then applies morpher to "new head" and pics all new morph targets while respects your original channel names.

in this case i created a head and added a few morph targets...

VertexSymmetry

12 votes

This script use for morpher symmetry + video Tutorial Transform move (Left to Right) (Right to Left) 

Morpher Update

15 votes

This script was developed where morph targets are to be updated in between the animation phase. This script lets you to update a desired morph from another max file retaining it's animation. Also new morph targets can be added without having to merge and delete them by the user

FacialMorphControls

9 votes

Enhances the Morpher modifier UI - along with some additional features. Good tool for character animators.

When you select an object with a morpher modifier (with multiple animated channels) -
by default - keyframes of all the animated morph channels appear cluttered and
mixed up in the timeslider. Ver 2.0 of my script allows the user to selectively