Tagged 'morpher'

Morpher Floater

2 votes

 

 

 

Collapse To Morpher

0 votes

This script allows you to collapse changes to an object but maintain the morpher modifiers with its data intact.

Its idea is to activate every single target 100% ,copy the mesh ,collapse then finally add all targets again, it also work with progressive morph targets.

Works on single objects and only one morpher modifier.

Prime Automatic LipSync Tool

2 votes

Prime AutoLipsync is text to animation Engine olso Audio Animation engine , Auto/manual timing systems and new Voice Recognition System .
 

Morph UI Creator

7 votes

A maxscript to Auto create morph UI.
Multiple UI types : 4, 3 and 2 morphs linker.

VertexSymmetry

12 votes

This script use for morpher symmetry + video Tutorial Transform move (Left to Right) (Right to Left) 

Blend Mesh

4 votes

BlendMesh

Instead of morphing between two nodes, this modifier allows you to morph between a state of the model before adding one or multiple modifiers and after that (provided that they don't change the object's topology). It works with soft selection – you can select just a part of the mesh to be changed. Up to 30 states in the stack can be saved on a single node, there are 30 data channels to choose from

pX Quick Morph Sliders

5 votes

Free MacroScript for automated creation of sliders controls using shapes. Only a few  clicks and you'll have controls wired to morph channels.

 

Morpher-Extract

1 vote

Extracts all morph targets from a morpher, applying current changes from other morph targets.

Helpful use: Modify all your morph targets to have the same change. Create a new target with the change you want (say - having horns on a head) and add it to your main object at 100 percent on. Now use this tool and it will extract all your targets with the additional change. Now you can reload them all back to your main object with the change you wanted.

JB Morph ui

3 votes

 

A maxscript to Auto create ONLY morph UI.

  • 5 UI types
  • Custom Name
  • Change color
  • Change size
  • Easy controler and base selection
  • Auto Set skin pose

Note: Beta version

Blinker

0 votes

Automatically or manually adds blinks to a blink morph-target.

Define your head that has a morpher modifier on it and name the morph-target's name of the blink. If you have a long animation you can add auto-blinks to your head. You can also add single blinks at the current time manually.

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