Tagged 'scale'

zsScaleTools

5 votes

- DISPLAY the real dimensions of selected objects (with transformations) or the selection bounding box
- SCALE objects to exact dimensions in world units, object rotation can be ignored
- UNIFY the dimensions of objects in selection to min / center / max values (per axis)

Radius Scale

1 vote

Radius Scale sets the working pivot to the intersection of 2 coplanar lines, then selects the loop between the initial selection and switches to the scale tool. Useful for changing the radius of rounded corners. Right now the script references the Smart Loop feature of Miauu's Script Pack 2. I'm using it to loop between the 2 selected edges, but if you don't have his script you can delete the following lines and select manually instead,or come up with something else that does the job, or buy his script :)

macros.run "miauusScriptPack_vol2" "macroSP_vol2_SmartLoopDotSelection_UI"

FumeFX System Scale

0 votes

I made this to easily manipulate, and keep track of the systemScale of my Fume grids

It's great if you're scared of Maxscript or just want a more straightforward way to manipulate your grid scale

ResizeAfterZBrush

0 votes

Hi,
this is a little Script I made 10 month ago ...
And from then to now it was indispensable for my 3ds-Max <-> Zbrush Workflow.

It's a rough version so use it carefully -> save your scene before you use it until you get how to use it ... maybe I'll upload an easier understandable version ... but it should be selfexplainable enough.

What it does? I scales you Mesh to the correct size (in cm's!) like my character is 1,65 cm tall ...
well even a few more features are there too
like the *10 scale and the /10 scale button and so on

Biped Resizer

3 votes

Script for quick resizing Character rigging with Biped and Skin.

biped_resizer_v1.0

Just drag and drop in your viewport.

zsTools

21 votes

A simple script I wrote for my daily work. Maybe it will be useful for someone.
Rotation and Scale transormations are restricted to "geometry" and "helper" objects to avoid any errors.

- ROTATE selected objects by selected angle in specified axis
- RESET position / rotation / scale of selected objects in selected or all axes
- ALIGN position / rotation / scale of selected objects to min / average / max in specified axes
- apply a RANDOM (with given min and max values) position / rotation / scale in specified axes to selected objects.

Fast Positioning Tool

3 votes

 

There’s already a lot of PRS randomizer tool available in maxscript, but what I found missing the most was a real time visualization of the randomized transformations applied. Video available in the full post. 

mental ray Proxy Manipulator

3 votes

 

Working with mental ray proxies can be very tedious. As they are used for vegetation alot, the need for variation is there, to make it look believable. This script gives you options to vary scale and all animations aspects of all selected mr proxies. It also has a minimized version where you can quickly change the viewport resolution of your proxies, helping to speed up the viewport alot.

Tutorial video:

Copy and Acquire

0 votes

This is a simple maxScript to make a copy from a base object and Acquire Position Rotation Scale and Material from the targets.

copy and acquire v1.0

UVW Transform

11 votes

This tool allows you to precisely move rotate and scale UVWs. I have found it useful for putting multiple UVs on one layout, Using non-square textures and when working with uvs that overlap.

Update 1.1 added Undo

Syndicate content