Tagged 'Tools'

AngleSelect

8 votes

Selects faces within a given angle (world space) and lets you apply vertexcolors to the selection

Works currently only on editMesh

ResizePrimitives Right-Click Menu

8 votes

Implements additional RightClick Menu options when a single Object is selected. Lets the user redefine basic parameters (Height -Radius -Width -Height) of the Standard Primitives by picking a new point in space (using 3D Snaps - too). Works with the base obje

TransformTools

7 votes

Lots of little useful tools to help transform things quickly.

WkScatter

7 votes

A scatter - which instanciate - copy or just move a set of objects to vertices of a given support. Some parameters allow scattering on 1 or 2 axis only - this in any coordinate system.

SpeedoMeter

7 votes

Shows the Local or Average Speed of an animated object in a multitude of formats. FIXED BUG that prevented the script from running. Added Selection Monitoring.

Align | Orient

7 votes

"A combination of two scripts.
Align. Alignes selected object to picked object.
Orient. Orients the rotation of selected object to the picked object."

Viewport mode toggler - Wire/Face/Smooth

7 votes

Got a need for something like this when I was modeling something mechanical and the embedded 'smooth' in the meshsmooth modifier were bugging me since it made it hard to see the proper flow of the faces. This script is a little 'hack' to using the standard viewport mode shortcuts - and I personally have it mapped to the F3 key instead of the default.

PropMan

7 votes

Modify/Copy/Instance the properties of selections of objects all at once.

Clay Magic

7 votes

Helps with plugin Clay Studio when you have a lot of different meshes in your scene.

Path Distribute

7 votes

MAXScript utility for evenly distributing selected objects along a curve; objects will maintain their relative positions if the curve is modified.

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