Tagged 'convert'

3dmax Vray To Unreal Engine Converter and Vertex Color Baker

1 vote


This script can convert Vray to Unreal engine Materials and geomerty, Bake AO/GI/CustomShader to vertex Color/alpha or to texture. Also you can place All scene objects in Unreal like in 3ds max Scene in one click.

Batch Save 3ds Max Files to Previous Version

2 votes

Script for saving 3ds Max files to previous version in batch mode.

Mass Save 3ds Max Files to Previous Version

Batch Step files Import

1 vote

Batch Import/Export Step files to fbx/obj

BFF-2007

27 votes

Original code by Borislav Petrov.
3DsMax 9 modify by Raúl Ortega Palacios.

This script convert .max files to older max versions.
Thanks Borislav, is very powerfull but there isn't work in 3dsmax 9.
This version solve the paths and the back-slash problems in max 9.

Best Regards.

Easy Peasy 2

3 votes

Cheetah!

FiberMesh to Splines

3 votes

FiberMesh to Splines will convert the exported FiberMesh polygons from ZBrush to splines. The splines can be used to create and render 3DS Max hair either with 3DS Max default hair modifier or using a hair plugin that has a recomb from splines option.

 

Frames-2-Milliseconds (Frames2MS)

1 vote

A quick converter from Frames to Milliseconds and vice versa

Frodo's Magic Scripts Pack

74 votes

NEW UPDATE TO v4.4 RELEASED!!

Hi,
this is a small package of my latest scripts, i hope you'll find them usefull.

Includes:
Camera lister - usefull for fast navigation and selection of scene cameras
Autobackup check - you'll never forget to turn autoback on
Speed meter - measures speed of selected object
Grider - slices object by grid
Center & Reset - resets xform and centers pivot
Aligh spline to Z - flattens spline in Z direction
Object ID - assigns random g-buffer ID to whole scene

GTVFX-ANM_maxVRayCameraConverter

2 votes

 

 

Converts Standard Max cameras into VRay Physical cameras or the other way around.

When converting to Vray camera there is the option to use either FOV for Focal-Length.

 

 Updates:

2014-02-09:

Updated UI. Fixed a bug when converting the focal length of VRay camers to FOV for standard cams the built-in function within Max was marginally off causing a mis-match between the origianl camera and the converted camera.

HairtoShag V1.1

17 votes

HAIR TO SHAG V1.1
Is a 3dsmax script tool for convert the 3dsmax Hair&Fur guide lines in HairFx guide lines. With this script you can use the power of modeling tools in Hair&Fur and render your hairs with HairFx. For the tutorial you can see in my tutorial page link.

 

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