Tagged 'convert'

Batch Save 3ds Max Files to Previous Version

2 votes

Script for saving 3ds Max files to previous version in batch mode.

Mass Save 3ds Max Files to Previous Version

Easy Peasy 2

3 votes

Cheetah!

Stretchy Bones Converter

1 vote

Script for automating the process of getting 3dsMax's native stretchy bones into any game engine: creating a separate de-hierarchized bone structure that follows the motion of the base bone structure and automatically migrating skin weights on a mesh to those new bones.

USAGE:
Select the bones that you want to be affected with "Pick bones" button.
Select the affected mesh with a skin modifier with "Pick skinned object" button.
Press "Convert and reskin" button.

IMPORTANT:

miauu's Transfer Edges: Poly <-> UVW

2 votes

miauu's Transfer Edges Poly to UVW allows you to transfer(convert) edge selection from editable poly object to edge selection in uvw modifier(uv edges) or to transfer(convert) edges selected in Unwrap UVW modifier(uv edges) to editable poly edges.

Works only with Editable Poly objects.

Batch Step files Import

1 vote

Batch Import/Export Step files to fbx/obj

3dmax Vray To Unreal Engine Converter and Vertex Color Baker

1 vote


This script can convert Vray to Unreal engine Materials and geomerty, Bake AO/GI/CustomShader to vertex Color/alpha or to texture. Also you can place All scene objects in Unreal like in 3ds max Scene in one click.

miauu's Batch Save OBJ/FBX/3DS as Max files

3 votes

 

Batch save selected .obj, .fbx or .3ds files a .Max files.

reSampleCurve

4 votes

a tool for resample nurbs curve or editable spline.
very limit function but useful.

--UPDATE--
2014/01/22:
version V1.1, optimized and new options,thanks Branko :)

GTVFX-ANM_maxVRayCameraConverter

2 votes

 

 

Converts Standard Max cameras into VRay Physical cameras or the other way around.

When converting to Vray camera there is the option to use either FOV for Focal-Length.

 

 Updates:

2014-02-09:

Updated UI. Fixed a bug when converting the focal length of VRay camers to FOV for standard cams the built-in function within Max was marginally off causing a mis-match between the origianl camera and the converted camera.

waRp ConvertDummy

0 votes

This script converts all Dummies (into containers) in the scene that have objects parented to them.

It is useful when importing a scene from Maya (pressing the option Send to 3ds Max automatically converts the groups from maya to Dummies into 3ds max).