Tagged 'Particles'

SmokeThis

7 votes

Makes a superspray - or pcloud with a material that simulates smoke. This is a quick way to create some smoke for your scene - go into the material afterwards to tweak its color - density - etc manually.

ParticleTracker

6 votes

Track particles and attach objects to them over a range of time and within certain bounding volumes.

ParticleExport

4 votes

Generates a text file containing all the necessary particle data. It attempts to standardize the particle systems and output the data in a unified manner.

Particle Cloner

8 votes

Clones a particle array a user-specified number of times - changing the random number seed values for each instance.

Particle Path

16 votes

Converts the trajectories of the particles of a particle system into editable spline paths.

Realflow Particle Render

7 votes

The 'Real Flow Partilce Loder' have Bug that Render Image in error. This Script work correct Rendering Images.

Particle test code

10 votes

Test code for a script particle system. It works and can generate particles of different types. Also has gravity and wind resistance. Maybe someeon will take it somewhere?

LSSpiroGraph

15 votes

LSSpirograph was written as a tool to create interesting paths for particle emitters to follow. It was designed as an aid to special fx creation for Soul Forge. The script takes input - either from a drop down list of predetermined shapes - or from the sliders on the UI - and then creates two dimensional spline shapes - much like real SpiroGraphs do.

ParticleConverter

6 votes

Will convert a SuperSpray - Pcloud or PArray to any other of the three systems - keeping as many parameters as it can with the conversion.

ParticleControl

6 votes

Will change various particle system related values globally for all selected systems - even between dissimilar particle systems.

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