Tagged 'Particles'

FumeFX Presets Tool

78 votes

A Simple Tool for speeding intial creation of fumefx. Also has some handing presets for the beginner and the casual effects artist.

Hope you find useful!

BUG: Creating Fumefx Containers via maxscript breaks the preview window, unfotuantly i cannot fix this bug :(. The work around however (and im sorry is a little irratating), is the restart max after you have saved the max file.

Enjoy!

Kieran.

PFlow Baker

76 votes

Bakes particle flow particles into meshes and/or helpers.

NOTE: This script bakes only the viewport particles, so in order to get the amout of particles set in your system, set the viewport count to 100%.

 

Version: 0.71 (2010-06-02 17:25:44)     Compatibility:MAX 9,MAX 2008,MAX 2009,MAX 2010,MAX 2011    

PF Spliner

46 votes

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PF Spliner // Particle Flow Spline Generator

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Original Thread by Charley Carlat: http://www.orbaz.com/forum/viewtopic.php?p=1297

Mindflow KrakaMotion

28 votes

Superflow

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V-MOTION - Mindflow KrakaMotion // Sub-Frame Sampling Krakatoa Particle Generator

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Idea by Ian Clemmer http://www.ianclemmer.com

Attaching objects to particles

25 votes

Tutorial on attaching objects to particles. Essentially using physical objects, but having particles drive their animation.

PFlow sticked & aligned

22 votes

Simply creates per vertex instanced particles aligned to vertex normal, and sticks to the animated container geometry. Powerful!
Ciao!

The shape'll be aligned via z axis ( z upper in front view... )

Maxscript basics #2 - loops, strings etc.

20 votes

Another introductory basic maxscript tutorial

Pflow Particle Count in Viewport Switcher

18 votes

A simple script to adjust the pflow viewport particle count in all/selected particle flow sources.
It will change every pflow source or only selected sources viewport particle quantity multiplier either by the spinner or preset buttons. oh and dockable too...

 

 

 

 

Particle Path

16 votes

Converts the trajectories of the particles of a particle system into editable spline paths.

LSSpiroGraph

15 votes

LSSpirograph was written as a tool to create interesting paths for particle emitters to follow. It was designed as an aid to special fx creation for Soul Forge. The script takes input - either from a drop down list of predetermined shapes - or from the sliders on the UI - and then creates two dimensional spline shapes - much like real SpiroGraphs do.

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