Tagged 'utility'

ForestPack Manager

0 votes

ForestPack Manager Cover

FPManager is a powerful MaxScript utility, specifically designed to optimize workflow when using iToosoft Forest Pack in 3ds Max.

Key Features:

Global Scene Management: Instantly select all Forest Pack objects in the scene (visible or hidden) and force a global refresh/rebuild to update distributions.

CAD Cleaner

12 votes

A utility script to weld vertices and clean up smoothing in imported/converted CAD models. Works on Editable_Mesh objects in selection. Does not work on objects with an Edit_Mesh or Edit_Poly modifier applied. I use this to do a first-pass quick cleanup on imported SolidEdge models; it helps eliminate duplicate faces and odd smoothing groups.

Check XYZ coordinates

12 votes

NEW RELEASED 1.5

This is a funny and simple Script that allows to check and print in a file (.txt or .csv) the coordinates XYZ an animated or still object position for each frame.

Change Log v.1.5

-- Correct the code
-- Add choose stamp file (.txt or .csv)
-- Add increasing save file
-- Fix minor bug

Mod Pinner

1 vote

Mod Pinner lets you pin any modifier to the top of the 3ds Max stack.

Q.A.C. (Quick Assign Color)

11 votes

This little and funny Script, allows to change Wirecolor and Standard Material to a selected object without open and change the diffuse color in Material Editor. Very useful for quick application of basic colors on the object.

Q.a.c.

Select More Target

11 votes

Slim (self explained) selection assistant.

SMT

Commonly useful when select target lights, cameras or tape helpers,
or any objects with (older) Look_At transform controller applied
and you wish to select their targets as well.

Animation Trajectory Volume

3 votes

This script helps you create an aproximate mesh that covers the animated object (transforming or deforming) through the animation range.

It can come in handy:

-When trying to build an environment around your animatedcharacter for example.

-or to see how your animation flows instead of using the normal line trajectory.

-also to know the dimention that our charachter are moving in to build FumeFX container or other fx stuff.

It's based on Blob mesh so:

Lights Grouper 2.0 (Vray UPDATE)

48 votes

"This utility allows you to define groups of lights - for easy management. You can then turn all the lights in the group On/Off and Hide/Unhide them. It is useful for task such as having the same scene with day/night light schemes, or when you have to dead with an important amount of lights.

This script is an update of Light Grouper, you can find on scriptspot. It now supports vrayShadows, and Vrayshadowmaps"

GTVFX-UTL_pointHelperManipulator

0 votes

 

Manipulates the display of all point helpers in your selection en masse.

 

 

Quick X-View

15 votes

This is a script utility that allows to see-throught (X-View) the objects during the work. Excellent for the stages of modeling with a reference image. Implements the function of 3dsMax of See-Through (Alt+X key).

Quick XView