Tagged 'utility'

CamMapMod - Camera Map replacer and updater

This is my first script ever, so improvements are to be made.

Doing Camera Mapping ?

Ever wished to replace and update all the Camera Map modifiers you want in one single click ?

Bored of selecting your meshes one by one and then choose your camera again and again ?

The wait is over. Because this tool may save you some great time, which you can then spend to refine you Matte Painting skills !

Automat - Artist Workflow Tools

Automat banner

A large collection of time-saving scripts all organized into a simple and clean interface.

SCRIPTS included: Pivot Tool, Imagebar, SpinScatter, Miror Tool, Zipper Tool, Object Tools, Image Check Tools, Model Diagnostic Tool, Mat/Smooth Tool, Nubbins script launcher, Match Properties Tool, Object Cleaner, Golden Ratio Tool, Subdivision Calculator, Jumble Tool, JunkBox, and more.

randofier

hi there this is a new script i have done to collect the whole parameters in one place at my floater also i have added a new random to my script to make cool shapes crowd things with it so enjoy and have fun with it

installing
 after u run the script go to
Customize User Interface > Toolbars tab > under the category : polypic`s Tools > collect modifiers
just drag it to the main tool bar or whatever
enjoy

tested on max 32/64 2011 also watch the demo

Project Manager

 

 

Project Manager -the utility for cataloging and use 3d models,materials, IES,HDRI & etc..
It help you with cataloging and using in your projects of a bitmaps, library of models and materials, also IES and HDRI files.
For more convenient job with libraries all information is presented in the thumbnails view.
The utility supports the viewing of all image formats supported by 3ds Max(Such as HDRI,EXR,TGA,PSD and more).

Project Manager v.1.67.92

  • Adds the ability to save the Vraydispalcement modifier with Texmap Map.
  • Fixed an issue with saving the two and more modifiers with same class.
  • Fixed an issue with filtering the materials.
  • Fixed a bug with updating selected material library when use filter.
  • Fixed an issue with locking shortcuts, occurring on some computers.
  • Fixed some minor issues with interface.
  • Fixed a bug with setting the Material/Map Browser to old style
Project Manager v2.xx 
(Coming soon)
  • Increase speed of loading the items
  • Increase the size of thumbnails up to 256px
  • Reducing the size of used memory
  • New View type: Thumbnails & Details
  • Support to multiple Favorites folders
  • Favorites can contain the folders and files

Update History for all versions. 

Models
Materials
Textures
HDRI
IES
Asset Files

MassFX Util

When working with MassFX, this script provides two functions:

- Select objects by simulation type (dynamic, cinematic, static)

- Delete the MassFX modifier in the selected objects

FilePathFinder Pro & Light versions


FilepathFinder it is a power tool for working with asset files in 3ds Max.
With FilepathFinder you can easy find, collect and sort asset files.
Utility supports XRefs of all types and processes all XRefs scenes linked to current.
Unlike all other such scripts, it really finds all resources (images, HDR-images, Proxy, IES-files, shaders).
Also the FilePathFinder can help you quick find objects or materials and textures by asset links.

FilepathFinder PRO v3.12.68

  • Fixed a bug with rendering preview for 3d models [Batch Render&Relink]
  • Fixed a some issues with gamma when rendering the thumbnails [Batch Render&Relink]
  • Fixed a bug with black output when rendering the thumnails for materials with Vray frame buffer [Batch Render&Relink]
  • Fixed a bug with generating the identification file on some computers
  • Fixed some minor issues for folder-browser dialog
  • Fixed some minor issues with interface

pX LocoRandomizer

Randomize multiple object properties is something useful, but the randomizer I found in the internet they always randomize only position/rotation/scale.
Then I was working creating this plugin to randomize every property or parameter from multiple objects.

 


A CMD utility to externally re-path 3ds Max files

This is a simple tool I wrote in IronPython and compiled to a usable .exe program for re-pathing or examining 3ds Max (.max and .mat) files without actually running 3ds Max.

It's pretty useful for batch re-pathing before rendering on render farms, for example. Or just to view what type of files are being linked in your .max and .mat scene files and material libraries, respectively.

Delete Modifier Utility

This small utility allows to delete any modifier in a selection. First, it captures the modifiers in the selection. The group of selected objects can be of different types (geometry, shape...). Then select which modifier you want to delete and click on "delete".

LOD Creator

Here's my version of LOD creation script, it uses multiRes modifier. It works on multiple geometry and retains the geo type. It retains the skin modifier too, so you can run on a skinned character as well. Feel free to use this script and lemme know if you want me to add any feature to it or if it has any bugs.

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