Tagged 'save'

savePreviewToMaxfile

16 votes

Saves a jpg file containing your last render everytime you save a max file. Helps to keep track of your changes.

Save Increment

1 vote

This code saves, and find the LAST SEQUENCE number in the file name to automatically increment.
This works especially with names with suffix after the sequence number.

Autoback Toggle

17 votes

A simple script to toggle max's autobackup on and off, this helps me when I work with very big scenes. it also shows you when auto backup is enabled or disabled.

IE Tool

0 votes

This tool allow the user to import/merge and export/save a lot of objects and files at once!
This is a comercial tool.
Get this tool here:
https://gum.co/rmJuE

Save Selected With Maps

3 votes

It will save your selected objects to a chosen folder and collect/relink all selected objects bitmaps to that same folder, even if the bitmaps are just flagged "found" in the asset tracker.

If path are missing or unsolved those maps will keep their missing or unsolved path, it will be easier to try to find them.

It is compatible with Vray bitmaps, Corona bitmaps and IES files in Standard, Photometric, Vray and Corona Lights.

Scene Notes Pro @ Show Notes Only

0 votes

Scene Notes Pro Show Notes allows you to read the notes saved with Scene Notes Pro.

You can't add and/or edit the notes, only to read them in case that you do not own Scene Notes Pro.

 

RailClone 2 File

0 votes

3dsMax Script for Saving RailClone Objects to External Files .

NOTE : The Total Number Contains 2 Numbers the First is the total railclone objects , Second is railclones that will be saved .

UPDATE 1 :

  • The Script Now Will Ignore RailClone Objects with the Same Segments (Only 1 RailClone will be Saved) .

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