Tagged 'save'

miauu's Script Pack vol.1

13 votes

miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max.

miauu's Script Pack include:

miauu's Batch Save OBJ/FBX as Max files

1 vote

Batch save selected obj or fbx files to max files.

- Only the files, whose checkboxes are turned ON will be loaded.

- The Get Directory button allows you to select all OBJ/FBX files in the selected folder. If the folder have sub-folders the script will ask you if you want to load OBJ/FBX files in the sub-folders.

- The Get File(s) button allows you to select OBJ/FBX files. Multiple selection is available - you can open a folder and select several files at once. 

Face Pose Saver

1 vote

A 3ds Max script to save key positons of the face witch is controlled with sliders

Video link

GitHub link

ABOUT THE SCRIPT:
It's a tool for animators to save key face poses and speed up work. It's gets the position of the selected sliders and do a snapsot on the viewport and save as a button. First you have to set the "CHR" as the charachter name and set the path where the picurates begin saved.

IE Tool

0 votes

This tool allow the user to import/merge and export/save a lot of objects and files at once!
This is a comercial tool.
Get this tool here:
https://gum.co/rmJuE

Copitor

100 votes

Copitor allow you to quick copy/paste selected objects to another Max scene or in another Max if you have 2 3dsMax open. I also like to use it like as a "quick backup" for try something, and to be sure to loose nothing :)

Installation: Drop The file in max viewport and go to Customize ==> Customize User Interface ==> Category: zOffTy Tools ==> Copitor

How to use Copitor

incrementalSave

57 votes

This macroscript is a replacement for the save function. It saves incremental file versions while keeping the name of the latest - most-up-to-date version always the same as the original file. This is good for XRef'ing because the filename does not change. Just add it to your File menu and/or define Ctrl+S as shortcut.
New: Old file versions will now be saved to a subdirectory
v0.61 update: Bug fix to handle non-standard number prefixes; small improvements to the UI and error messages

Save button

5 votes

If you're tired of 3dsmax Auto-saving and freezing when you are working, this script is for you.

It's based on an idea of Vincent Lacour.

installation :

Put the file in the Scripts/startup folder of your 3dsmax installation.

Restart 3dsmax How it works :

When you start 3dsmax you'll notice a new tool at the bottom left of your UI.

If you right clic on the biggest button, you'll see a few options :

Asset Cleaner

2 votes

V1.0

  • See additional info below

V1.1

  • Some minor bug fixes
  • Added option to save instead of autosave
  • Will automatically rid and reload the file of unwanted 'Motion Clips, Layer Controls + Retimer Managers' [ONLY checks drawings of 5mb and more, can easily be changed in the script to your liking 'search the keyword 5 and you'll see it :) ]
  • Added statistics to the perspective view

V1.1

Save Increment

1 vote

This code saves, and find the LAST SEQUENCE number in the file name to automatically increment.
This works especially with names with suffix after the sequence number.

CAT Pose Grabber

1 vote

A panel to support CAT rigs which allows temporary storage and retrieval of a single or muliple poses. Poses are not named and there is no management of them. The idea is that you simply want to grab a pose (or several) and use it immediately, without dealing with names or folder structures for fluid workflow. Poses saved are stored as files and are thererfore persistent unless overwritten using the script store functions.

Features include:
- Supports multiple CAT rigs in the same scene. You can even transfer poses from one rig to another.

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