Tagged 'instance'

Eazy Arrayz

0 votes

I wrote this script for a CGI animation short film I'm working on, for which I needed a fast and simple way to build a very modular environment, while still retaining control over everything.

This script gives you that control:

pick your source geometry, increase/decrease the slider values after selecting whether you want copies or instances, and either collapse or create controllers, or both.
you can create one parent controller and a child controller for each instance, or just one parent, or just only children.

compatible only with editable poly objects.

findInstances

4 votes

Finds instances of the selected object and does various things to them such as selecting them - printing their names - etc.

CopyClick

12 votes

-- Copy by Click
-- V1.0

-- How it works?
-- 1. Select objects
-- 2. Execute CopybyClick
-- 3. Click to make a instance of selection
-- 4. ESC or rightclick to cancel

------------------------ THE CODE ------------------------

macroScript CopybyClick
category:"AGGTools"
buttonText:"CopybyClick"
tooltip:"Copy by Click"

(

fn CopyClick =
try
(
maxOps.cloneNodes $ cloneType:#instance newNodes:&nnl
select nnl
Sel=selection
p = point pos:Sel.center
p.pos.z = 0
ClickPos = pickPoint snap:#2D ()
ArrayFiltroGroupHead = #()

Copy modifiers

3 votes

Simple tool for copy/instance modifiers from source object to selected array of objects. Does not copy only edite_poly modifier because 3dsmax does not allow doing this by script.

instanceTrimmer

9 votes

Takes a selection and reduces the selection to include only a single instance from each set of instances.

Tutorial:

Make a sphere and instance it once. Make a 3rd sphere, copy it once. Select all 4 spheres. Run the script in UI mode. Hit Do. Now your 3rd, 4th and either the 1st or 2nd sphere is selected.

InstanceMoveLink

4 votes

Little utility to copy/instance and parent many objects at once

Move/Clone to cursor

3 votes

Hi, this is simple script which move or clone selected objects to surface under cursor. You can bind it to any hotkey (I usualy use Alt+S and Alt+C).

1.0.1

- initial releas

1.0.2

- settings can be binded to hotkey

- possibility to turn on random rotation in Z axis

1.0.3

- multiple object selection can be treated as object list, so in clone mode random object will be selected

- cloned objects can be automaticly moved to active layer

 

Make iT Instance

0 votes

A Script for Replacing Selected Objects with Picked Object , BUT with Group Support .

 

Note : When Replacing Groups its better to be closed .

INSTALL : drop it to max viewport or run it from Scripting Menu/Run Script , You'll Find it in "_My Scripts_" Category .

UPDATE 1 :

Auto instances

0 votes

 


Script Description

 This script automatically finds objects with the same geometry and turns them into instances. This can reduce RAM consumption, scene file size, and save and open times for a scene. This script will be especially useful when optimizing other people's scenes and 3D models.

 

Move/Clone to cursor

0 votes

Hi, this is simple script which move or clone selected objects to surface under cursor. You can bind it to any hotkey (I usualy use Alt+S and Alt+C). In this current version additional settings are avaiable only by hidden function call ObjToCursorSettings() which can be called via MaxScript Listener.

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