Tagged 'spline'

Tetrahedral Spline

10 votes

Tetrahedral mesh primitive primitive traced along a picked spline path. The starting direction is controlled by the Seed parameter, after that new tetrahedrons are added in directions resulting to the closest match to the original path. When turbosmoothed, the result is a uniform organic-looking surface.

Tetrahedron Spline

Delete Spline outline edge

0 votes

This Script Delete the two segments after applying the outline command

Version : 1.2.0

Please make sure there is no modifiers used while using this script Run script or drag and drop to 3ds max, then go to customize user interface and assign it as a keyboard shortcut or as a quad menu under "safadi_tools" Category

Guilloche

11 votes

Procedural guilloché pattern.

Spline 2 NURBS Curve Converter

11 votes

"Converts Spline shapes into NURBS curves - in addition it connects all NURBS curve segments into one curve.
Updated for 3ds max 4/5"

Line Per Vertex

30 votes

Creates lines out of an object's vertices.

Labyrinth Maker

12 votes

  

Cathenary

13 votes

Cathenary also called chainette and alysoid is the curve a hanging flexible wire/chain assumes when supported at its ends and acted upon by a uniform gravitational force. This is typically seen on long draping cables - a powerline hanging between two poles...

FiberMesh to Splines

3 votes

FiberMesh to Splines will convert the exported FiberMesh polygons from ZBrush to splines. The splines can be used to create and render 3DS Max hair either with 3DS Max default hair modifier or using a hair plugin that has a recomb from splines option.

 

rdg::dashed

8 votes

This tool generates dashed lines out of arbitrary splines.
Select a spline and press 'generate'.
If the Spline is consisting of mupltiple sub-splines - a dashed line for every spline is generated.
The length field displays the length of the first spline.
Rotation changes the alignment to the path from 0 to 90 degrees.

Fuse n' Weld

12 votes

Takes all vertices in a shape - compares them to their closest neighbour and moves them to an average position if within the threshold.