Tagged 'spline'

Doom Spline Resizer - draw line with precise lenght

2 votes

This simple script will let you draw precise lines quickly almost as a CAD software!
It will Set the pivot to the first vertex of a shape object and align it to the first segment. A window will show up allowing to set the Lengh of a spline scaling from the first vertex.

You can find the mcr script in the Category:"# Scripts"
The .ms script will just load on RUN

USAGE:
For best use associate the script to a Key button (es. D that is free by default)
You can add a toolbar button found in "# Scripts" category
Use the key or press the toolbar button to start drawing a line

Detach Splines

3 votes

Breaks the selected shape object (Line or Editable Spline) into as many objects as there were splines in the original object. Unlike the other explode scripts, this one doesn't try to rebuild the splines point by point and instead duplicates the object and deletes all the other splines, which means they all keep the original attributes like material, material ID, interpolation settings, renderable settings and so on.

Polyline Pro

17 votes

UniConnector

34 votes





All this works by single hotkey.

Helix with Bezier Handles

16 votes

Just like the regular helix only with four bezier handles per turn (or more if you would like - you can control that with the Steps spinner) instead of 40 corner-points of the default Helix shape.

Bone on spline

2 votes





Animates bone spline. It will be useful when the animation: worm, snake, or something like that.

-- Update version 1.1
- Now you can change path every time
- Add "Update end frame"
- Minor fixes and improvements

-- Update version 1.2
- Fixed flip bones

UniRemover

23 votes

And all this works by single button

v.9.61
Fixed bug for converttopoly shapes with scale -100
v.9.6
Fixed bug for Middle reduction edges (by Esc+Key for loop Edges)
Исправлена ошибка удаления рёбер с усреднением (для петли рёбер по нажатию Esc+кнопка скрипта)

Pivot to spline selection

0 votes

Sets the pivot in the center of the spline selection.
Works with vertices, segments and splines.

pivot to spline selection

Advanced Sweep

11 votes

A curve-controlled scripted sweep modifier. As of now, both the Interpolation and Profile animation rollout UI items are just placeholders for non-implemented stuff. Using curve controls this way is pretty much experimental and as such, I wouldn't advise using this in production - better collapse it or make a pointcache and use that instead.

Spline Poly Bind

10 votes

Creates an empty vertex-only object that you can deform with polybrushes (or any other editable-poly-friendly tool), and the splines will follow the deformation:

Spline Poly Influence

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