Tagged 'spline'

Max FreeHand Tools

11 votes

A set of tools - written as a MacroScript - that lets you paint curves and geometry over 3D Objects. (very similar to Maya Paint|Effects)...

Contour Creator

9 votes

Creates a series of contours from a selected mesh. Has the option of combining all contours and welding any vertices within the Threshold amount which although slow - gives a far better end result as otherwise the contours are composed of many small splines with coincident vertices.

Align Spline

3 votes

"Move the selected vertices to follow a spline.

  • Snap on shape : just snap each vertex to the closest position on the shape
  • Regular : equally repartition of the vertex on the shape
  • Move on sel center : the shape is moved to the center of the selection
  • This script works with closed or open shapes.
    This script works with polys and meshes"

    Spline 2 NURBS Curve Converter

    11 votes

    "Converts Spline shapes into NURBS curves - in addition it connects all NURBS curve segments into one curve.
    Updated for 3ds max 4/5"

    Circle From 3 Points

    14 votes

    Creates a circle using three points.

    Usage:
    You will find this under the create panel / shapes / Circle 3 point
    click mouse button for each point. will create a circle on a plane defined
    by the three points in 3D space

    Guilloche

    11 votes

    Procedural guilloché pattern.

    Doom Spline Resizer - draw line with precise lenght

    3 votes

    This simple script will let you draw precise lines quickly almost as a CAD software!
    It will Set the pivot to the first vertex of a shape object and align it to the first segment. A window will show up allowing to set the Lengh of a spline scaling from the first vertex.

    You can find the mcr script in the Category:"_Scripts"
    The .ms script will just load on RUN

    USAGE:
    For best use associate the script to a Key button (es. D that is free by default)
    You can add a toolbar button found in "# Scripts" category
    Use the key or press the toolbar button to start drawing a line

    NURBS to Spline Convertor

    4 votes

    Converts a Point or CV Nurbs curve to a standard spline. Originally written by Jarek Dukat; I merely did some recoding to make it work with max5. Simply run the script from the main Maxscript/Run menu... I'll get around to making it a macro someday. Also - see enclosed ReadMe for known issues.

    Surface Toolkit

    6 votes

    Allows the trimming/branching of spline objects - and global transformation. Use this tool to add extra details to a Surface Tools object.

    Tetrahedral Spline

    10 votes

    Tetrahedral mesh primitive primitive traced along a picked spline path. The starting direction is controlled by the Seed parameter, after that new tetrahedrons are added in directions resulting to the closest match to the original path. When turbosmoothed, the result is a uniform organic-looking surface.

    Tetrahedron Spline

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