Tagged 'workflow'

Cryengine 3 export preparation

0 votes

This script is specific for use with Cryengine 3. So if you don't intend to use this with Cryengine 3, this script will not work and be of no use for you.

It creates all the appropriate layers for the lods and main object, creates the dummy and linking the mesh to the dummy. Creating the proper material, submaterials (4 by default) for the model and the proxies, assigning the crytek shader and the physicalize (no draw) to the proxies.

Left for you is assigning the proper IDs manually to the correct submaterials (if needed).

MZP Maker

0 votes


MZP Maker it's the perfect tool when you're in a hurry and just need to package your script.

Description:

CamMapMod - Camera Map replacer and updater

38 votes

This is my first script ever, so improvements are to be made.

Doing Camera Mapping ?

Ever wished to replace and update all the Camera Map modifiers you want in one single click ?

Bored of selecting your meshes one by one and then choose your camera again and again ?

The wait is over. Because this tool may save you some great time, which you can then spend to refine you Matte Painting skills !

FX Optimizer

3 votes

mb_shortcuts

17 votes

Small collections of MacroScripts for 3ds max 6-8 - intended as keyboard shortcuts.

Contains two types of actions:
1.) Toggles - that will open a dialog upon keypress and also close it
2.) MouseOver viewport shortcuts - that work without explicit viewport activation
[Inspired by scripts from Roger Hyde and Martijn van Herk]

XUI Floater

18 votes

A compacted floater that is useful when working in Expert mode in 3dsmax. I created this to just speed up my workflow. Lots of simple UI buttons and categories. Also right-click options to run more commands. Watch the simple video to understand the use and workflow.

QuickSelection

9 votes

"Assigned to a hotkey - this will allow you to quickly select and unhide any named selections through shortcuts based on the first character of each selection.New: Alphabetical sorting and memory optimization."

Save Scene Notes

0 votes

A macroscript tool for storing notes or logs about the max scene. Creates a dialog box where you can enter information. The dialog can be re-sized allowing you to keep a running log of scene notes that can be accessed later by any user or from any copy of max with the macro installed. Great for communicating scene changes/updates between team members or keeping a log of your own activity to reference later. The notes are permanently saved when the scene is saved via a persistent global variable.

FumeFx range sync

0 votes

Accelerate

-2 votes

This script is here to speed up our workflow. A combination of scripts put together to quickly access animation, rendering, lighting, fumefx, frost, vray, Krakatoa and other utilities. more info coming soon

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