Tagged 'workflow'

Project Manager

592 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 
Customers of 2nd version can upgrade to 3rd version with discount
 
 
 
  • Adds an ability to specify the number of levels for searching preview files in the "Auto-Assign Preview" dialog
  • Adds an ability to specify several Favorites to several items at once
  • Adds an ability to specify the number of points for preview Arnold Proxy
  • Adds an ability to Clear Gallery for selected items
  • Speeds up merging models to complex scenes
  • Extends an ability to customize interface: now customer can add some menu-items to toolbar
  • Adds an ability to assign shortcuts to some menu-items from the menu ( supported to CTRL, ALT + letters or numbers )
  • Fixes an issue with interactive rendering 3d files in a separate window for 3ds Max versions below 2019
  • Fixes an issue with paste and drag directories into virtual Catalogs
  • Fixes potential issues with asset view dialog
 
  • Adds an ability to Auto-Assign Preview for selected items or files in selected directories.
  • Extends capability for directories multi-selection - now customers can remove, hide, drag and etc for several directories at once
  • Speed-up changing paths in the database when convert paths to local or network from the "Preferences" dialog
  • Speed-up for searching in DataBase
  • Fixes a bug when searching for comments
  • Fixes an issue with pivot when merging as a proxy
  • Fixes an issue when a preview for materials didn't show on some computers
  • Fixes some other issues with materials what occurs on some computers
  • Fixes an issue with slow rename/copy files and directories what occurs on some computers
  • Fixes an issue in version 3.07.91 when renaming files and directories on some computers
  • Fixes issues when merging animated model using standard 3Ds Max dialog ( menu 'Merge' => 'Merge with Default 3Ds Max Dialog' )
  • Fixes an issue with saving materials with modifiers from selected objects when using drag&drop method
  • Fixes a potential issue when rendering materials from Favorites
  • Fixes some other issues

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

UniAttach-Detacher

17 votes

v3.01.2 Fixed bug for attach object in group

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

Custom Normals Tool

2 votes

Tertium Organum CollectoREX

25 votes

TOCollectoREX is utility replacing and supplementing standard Resource Collector.

**IMPORTANT**
After more than 10 years I've finally decided to turn collectorex from internal utility to a public open source project. In the beginning it was paid utility, now it's completely free and not binded to hardware. Please feel free to edit code and commit here, use it as you like, distribute it freely, I just don't allow to sell my software as your own. That's it.

It allows gather all scene resources together, put them in specified place, find where all missing files are used (exactly in which objects). It can find which files in specified place are no longer used by scene. It also allows convert bitmaps to jpg, etc.
Utility supports XRefs of all types and processes all scenes linked to current.
Unlike all other such scripts, it really finds all resources (images, HDR-images, Vray meshes, IES-files, shaders), not only some bitmaps (Relink Bitmaps, Resource Collector). Below there is full description.
Interface:

SolidRocks

568 votes

SolidRocks V2.3 is out !!  Support for V-Ray NEXT (update 2.1) and  MAX 2013-2020 ! Rebus Farm/RANCH Computing interoperability

SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.

Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.

Mirza Link Manager

2 votes

Import and update models coming from Archicad, Revit, Sketchup, Rhino3d or Autocad while retaining all work done in 3dsmax (applied materials, modifiers, properties and transformations)
Models coming from your CAD/BIM program will be imported, cleaned and reorganized to result in one mesh per material.

This script replaces Archicad Importer, Revit Importer and Sketchup Importer.

2018 12 16:
-Fixes problem with intempestive disappearing links

2018 10 07:
-Support for linking Autocad files
-One click duplicate of Mirzalinks

2018 08 16: support for Forest Pack

Accelerate

-1 vote

This script is here to speed up our workflow. A combination of scripts put together to quickly access animation, rendering, lighting, fumefx, frost, vray, Krakatoa and other utilities. more info coming soon

FilePathFinder Pro & Light versions

410 votes

Using the FilePathFinder you can be sure that you have a complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool you can easy make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

For example, FilePathFinder is the only plugin that can display and relink Vray Lens effects, even with missing bitmaps. In addition, scenes may be archived and easily sent to render services such as RebusFarm.

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


New Features & Fixes for FilePathFinder Pro

  • Adds support to 3ds Max 2020.
  • Speeds up the relinking of asset files for complex scenes up to 5 times.
  • The option "Remove unused materials" now supports the Slate Material Editor. [3ds Max 2014 and above]
  • Fixes some minor issues with renaming items in the listview.
  • Fixes some minor issues with comparing external files with same name but different content
  • Fixes an issue with annoying message of Archvision RPC plugin at start
  • Fixes an issue with selecting Vray Proxies by file-name.

BodyFast Rigging Character

0 votes

BodyFast

ONE CLICK GEOMETRY ONE CLICK RIGGING ONE CLICK ANIMATION
>>>>>>>>>>>>>>>>>>>>>>>>>>>FAST>>>>>>>>>
BODYFAST IS A COMMERCIAL SCRIPT THAT ALLOW YOU TO
CREATE A CHARACTER THAT IS READY TO LOAD MOTION_CAPURE FILE,
AND MOTION_TRAKIN FOR THE FACE ANIMATION..
WATCH THE ALL VIDEOS AND YOU SEE HOW THE CHARACTER WORKFLOW IS FAST
WITH BODYFAST
(FIND HIGH DEFINITION VIDEO ON MY WEBSITE)
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OR SMS AT "+39 3478985253".
THE PRICE IS 33€ OR LESS ....CONTACT ME.

Rhino Importer

5 votes

A tool to import and dynamically update models from Rhino into 3dsmax.

NB: This script is now replaced by the Mirza Link manager

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