Tagged 'Rendering'

RedCross

8 votes

Renders a color cross with custom thickness over the image. To be used on sample images or animations not for commercial use.

VISUALRAYS

4 votes

Commercial scripted RenderEffect plugin for 3dsmax4. Very realistic renderings will be created with VISUALRAYS. The algorithm simulates human visual systems to render realistic images

Camera Map/Render calculator

3 votes

"This helps you calculate the settings for camera. and ouput size changes. (For when you need an exact pixel match.) It is assumed that you want to match the output of the two cameras. In PhotoShop. use 'canvas size' to expand or crop an image. Keep centered."

DFAniTranslator

2 votes

A maxscript to export max animation curves to digital fusions .spl format - and to import either max-exported .spl or fusion exported .spl files. Can also be used to bake procedural or layered max animation out.

Quick Mask Material

1 vote

Works in the same way as the object mask - but with a specified material. Pick an medit slot to work on - and if the material is part of a multi-sub - pick a sub-object id - otherwise leave on 0.

RLA-ForceChannels

3 votes

Forces the generation of all RLA-specific optional channels. This way images in VFB will have all channels without the need to always save an RLA to disk. When needed - the VFB can be saved to RLA manually.

FilmAge

1 vote

Old Movie filter - adds scratches - dust particles - color and frame effects to animations. Updated:Implemented AVI and FLC movie saving. Added Width and Height controls for Dust Particles.

Bullet Time

6 votes

Bullet Time is a script used to simulate a camera moving around an object - with little or no passage of time. An example would be seeing a vase shatter. In the midst of it shattering - the scene either freezes or slows down considerably. The camera then rotates around the vase - stops - and the vase continues to shatter. The effect of this can be seen in commercials as well as 'THE MATRIX'.

finalRender Script Utility

3 votes

Utility for adjusting finalRender settings on groups of materials or objects

RendTime

2 votes

"This script saves elapsed rendering time to textfile. It creates textfile to same folder than your your rendered file. Requires that you have 'rendering to file' option checked in render dialog."

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