Tagged 'Rendering'

RenderMask

358 votes

Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings. Support "FumeFX" and "HairFarm".

Render Optimizer V5

438 votes

Bug Free !!! Wink

Hi Guys,

Welcome to Render Optimizer V4. Use this tool to activate the mental ray "secrets". Optimize your Renderings with new Light-Method, Sampling-Method and RAM-Managment. 

Project Manager

581 votes

Project Manager -the utility for cataloging and use 3d models,materials, IES,HDRI & etc..
It help you with cataloging and using in your projects of a bitmaps, library of models and materials, also IES and HDRI files.
For more convenient job with libraries all information is presented in the thumbnails view.
The utility supports the viewing of all image formats supported by 3ds Max(Such as HDRI,EXR,TGA,PSD and more).

Changes for Project Manager v.2.18.11:

  • Adds the ability to display all files from subdirectories.
  • Adds the ability to store selected items in the history navigation.
  • Fixes a minor issue with displaying the items when search.
  • Fixed a bug with "Translate Paths ..." with option "Include output paths".
  • Fixed a bug with relinking asset files with option "Rename File on Hard Drive".
  • Fixed a minor issue with relinking.
  • Fixed an issue with slowly getting additional information about image in 3ds max 2016.
  • Fixes some minor interface issues.

Update History for all versions.

Models
Materials
Textures
HDRI
IES
Asset Files

Batch Camera Render

246 votes

This script aims to replace standard 3dsmax's Batch Render and imitates Houdini Output Node workflow. Using it you can specify rendering parameters - frame size, frame number, output path - directly to camera object, so every camera in scene 'knows' what it intended to render. Additional functionality is Lighting Assignment - you can specify which light will be turn on or off for selected camera during the rendering.

Recent update:

  • Region render parameter can be specified for each camera
  • Set Viewport button sets viewport camera and resolution and aspect as well
  • It is possible now to specify backburner servers and server groups for silent rendering submit (code editing required)

Here are the details: http://usakhelo.github.io/batchcam/batchcam-1.9.15.html

SolidRocks

558 votes

SolidRocks V1.8.2 is out !!  Support for  MAX 2010-2016, Vray 2.x-3.2 ! Rebus Farm/RANCH interoperability

Finetuned Presets for Vray 3.x : Now render better AND faster !

Photo Studio Pro

44 votes

Photo Studio

 

change_rnd_output

4 votes

Material Layer Interface MLI

142 votes

3 new versions and reduced prices: MLI Light 2.0, MLI 2.0, MLI Pro 2.0

With the Material Layer Interface (MLI) you can create Material Layers and passes in 3D Studio Max and it’s easy to handle them!

mli_banner

Just create the layers and pick the objects. Assign materials to the objects and feel free to use different renderer or render settings for every single layer.

Z Manager

2 votes

This is a 3dsMax manager tool, preferably for Vray users, very useful for editing architectural models created with other software (eg. ArchiCAD) and fast scene setup. Very useful tools for Selection, Rendering, Incremental Rendering, Copy/Paste objects from other scenes, Material Replacer, Animation with Moving Objects, Exporting/Importing Vray Proxy with material and so on...

Z MNG VR - The manager for working with Vray

Light Detictive

0 votes

Light Detictive is a Tool designed to mange complex lighting setups.

--not only control include and exclude by selection or sets fast , but olso investigate the lights on the scene see exclude and include lists ,
--olso investigate objects which light affect them of not.
-- fast Group Lighting specific objects .

Syndicate content