Rendering

RenderMask

Render different types of masks (luminance, RGB, env.reflection, light, objectsID, SSS, texture, AO, ZDepth, Specular, BlackHole). The script don't affect the scene materials, lights and render settings.

v5.77.5    - bug fixed in "Texture" mask and "BlackHole" mask, add "TaskPerFrame" when submit to Deadline

http://www.vimeo.com/26107414 (Tutorial)

Batch Camera Render

You can also try new beta of Batch Camera Render 2 - multiple setting for one camera and new render submit procedure.

This script aims to replace standard 3dsmax's Batch Render and imitates Houdini Output Node workflow. Using it you can specify rendering parameters - frame size, frame number, output path - directly to camera object, so every camera in scene 'knows' what it intended to render. Additional functionality is Lighting Assignment - you can specify which light will be turn on or off for selected camera during the rendering.

This bug fixed - http://www.scriptspot.com/3ds-max/scripts/batch-camera-render#comment-15090

SolidRocks

SolidRocks V1.2.4 is out !!

SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.
Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.

SR V1.2.4 includes new tools for both VrayMasters and Beginners:

Render Optimizer V3

Hi Guys,

Welcome to Render Optimizer V3. Use this tool to activate the mental ray "secrets". Optimize your Renderings with new Light-Method, Sampling-Method and RAM-Managment. 

Render Optimizer Options

Update Shader Utilities for 3dsmax2014

Hi Guys,

Shader Utilities Pro for 3dsmax2014 is released. Update and Bug Fix!

New Tutorial  in english !!!

- support Vray 2.x to mental ray
- support Iray Material  & MILA Layering Shader from NVidia
- Global Shader Optimizing: Reflection/Refraction, AO, CutOff´s, Bitmap Blur/Filtering ...
- Cleaner ( incompatible Maps, DWG, Revit import)
- Global Settings Optimizer (Sample Curve Technology only by Infinity Vision)

have fun!

Photo Studio Pro

Photo Studio Pro (PS Pro) is a photographic exposure control tool for computer generated images. The tool is made of various mentalray shaders that are combined in a phenomenon. Since 3dsmax2014 Iray rendering is supported and Panorama renderings. The interface is designed to manage your exposure output. PSPro has some very special features like: realtime exposure or the simulation of the Av/Tv mode of a SLR camera. 

Photo Studio

RappaTools v1.92

RappaTools3 and RappaTools2 available... see new website: http://remusjuncu.com/rappatools/

See RappaTools3 PlayTime 02 Here  and RappaTools3 PlayTime 03 Here !

StepRender

It's a very easy tools to help you render your scene frame by frame. Could fix problem when you couldn't render your animation directly like MentalRay with MetaParticle in Max

Super Render

Super Render V3.0 is the utility for the people who need to
make really large ,1 frame renders. Is extremely usefull for
people who works in arquitecture and printed graphics in general. This script allows you to brake the render apart into fragments,
in such way that the RAM of the PC doesn´t limit the size of the
final image.

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