Tagged 'Rendering'

FCpreview

2 votes

Creates a frame sequence of viewport grabs to use as a preview with Iridas' FrameCycler. A replacement preview function if you will.

RIBit

13 votes

This is a free Renderman exporter for 3DSMax. It enables you to render your scenes using any Renderman complient renderer. For now - it doesn't do very much. It is after all a first alpha version - but it is usable to some extent. It exports you camera - lights and geometry (currenty - all geometry is exported using either polygons or subdivision meshes.) It does not export particles - though I would like to add them at some point. A lot of max attributes are not supported yet.

G.I. Toggle

11 votes

A simple script for mental ray, which will give you a toggle for Global Illumination that you can have in a toolbar, quad or floater.

I created this as I found myself often turning GI on and off to test various assets in a scene in isolation.

StepRender

5 votes

It's a very easy tools to help you render your scene frame by frame. Could fix problem when you couldn't render your animation directly like MentalRay with MetaParticle in Max

VrayHDRITool

39 votes

Easy way to set VrayHDRI map. Select  only one object and run the script

 Version: 2.4

  • "HDRI List" now search in lights and environment for HDRI maps

Screenshot

BIGRender

14 votes

Have you ever tryed to render a huge image (more than 3000x3000) ???

The result is unpredictible - most of time the computer crashes because of the amount of memory needed to store the resulting image.

Whith this plugin you can render 'infinite-sized' pictures - because you can divide the render into small pieces - and then join it with any graphics app (i.e. Photoshop).

NET_bitmaps

8 votes

hello everyone - so after a really long thay working on this i decided to share it with all of you.
this script will automaticly upgrade your bitmap´s paths on your 3dsmax.ini retreiving those paths from a central file called path.ini that is located on central server.

Region Net Render

11 votes

Allows you to render a single image using up to 25 machines in your network.

Render Pass

6 votes

NOT COMPLETE This script breaks your rendings into three files - Color pass - Highlight pass - and Shadow pass. It isn't finished - it assumes all the lights had the shadows turned on. Fell free to finish it if you like.

TVFields

6 votes

Remove every Nth lines from the final rendering. Everything animateable - fast interactive updates.