Tagged 'UVW'

Diffuse On-Off

5 votes

Simple switches for diffuse on/off texture in viewports by object selection. No need to goto the materials panel anymore

UVW 2 XYZ

6 votes

"Converts uv's to a mesh version. Also copies 3d vert normals to flat mesh. So - in a render it will light like a 3d object (hard to explain - use it to see it)NOTE: could be a bug in the vert normals bit. it will always make the mesh but not always do the normals."

ToggleVertexShaded

6 votes

Toggles the vertex shading on/off for the selected objects.

UVW Map Selected

8 votes

This script will apply a UVWMap modifier on all selected objects and set the mapping type to box.

LiveLink

4 votes

Monitors bitmaps files in materials applied to a selection of objects. Looks for changes to each files date properties and updates maps accordingly. useful for texturing.

Show All Coordinates

8 votes

Displays and sets the coordinates of the selected object in local - parent - and world coordinate systems. Updates automatically.

Mapthief

4 votes

Wouldn't it be good if you could use your favourite UV layout on that new model your building - yes it would! Thats why we now have 'Mapthief'. A small util that allows you to use the unwrap information from another object and project it on to a new one.

VertexMapCopy

11 votes

This macroscript let's you copy one UVW Channel to another - and also
from or to Vertex Color / Illumination / Alpha. You can also delete
channels. Along with the vertexmap plugin - it is possible to use more
'vertex colors' in max5 - cause you can paint them and apply most vc
tools on the normal vc channel then copy it to another channel and use

Map to Vertex Colour

4 votes

Assigns vertex colours to an object based on its diffuse map.

MissingUVWSelect

5 votes

Takes your selected objects and selects any objects among them that do not have a UVW mapping modifier present. Useful for finding objects that may require mapping coordinates in order to render. Will only select geometry - not lights or helper - etc. Written for Flappy.