UVW

Transfer UV

3
votes

Helps you to transfer texture coordinates from one objects to another with identical topology. The feature of this script is that they can transfer UV`s from multiple objects and correct some errors arising with importing .obj files, like vertex reordering or removing mid-edge vertexes when you export objects to .obj.

Updated to version 1.2 - rewritten vertex order sync, must work much better!

Demo video: http://www.mikems.ru/files/videos/TransferUVsDemo_lq.avi

UV aligner

10
votes

Script for aligning and looping vertices (uv's) inside the UVW unwrap dialog.

Simply Cool Uv Tool

4
votes

This is my first script.Made for fun. Actually i needed to move selected uv clusters exactly 1 uv tile in witch direction i choose so i made a script. And added a few things...

To install it go to Maxscript/RunScript and then run it. After that go to customize/customize user interface and under category choose "Simply Cool"

Its pretty much self explanatory

LSCMUnwrap

17
votes

lscm unwrap integrated for max5.1 and up

After seeing the max8 peltmapping vids - and doing a bit research on
the topic - I found that wings3d and blender already have nice
automatic unwrappers - using the same technique called LSCM. This
maxscript/plugin combo implements the technique based on blender3d. It
allows the user to mark edges as uv seams and run the automatic unwrap.

Unwrap Tools

13
votes

A great update to the toolset that ships with the max 5 unwrap modifier that fixes the features that didn't work and adds many new ones to complete the set.

2008-08-05 Admin: updated broken DL link
...

Tags:

UV Tools

14
votes

[Admin update - this is a commercial script]

UV Tools is a 3d studios max plugin designed for making the process of
UVW mapping easier. Designed mainly for use directly while in Editable
Polygon mode, you can use it directly alongside while you are modeling
or editing your geometry.

QuickTools

38
votes

QuickToolsA collection of useful maxscripts and max features combined into one tool window. Most of the scripts I wrote myself. Some I did not write - but included as I use them regularly and find them to be extremely efficient work flow enhancers - furthermore I found no need to reinvent already solid wheels. Full credit is given to all script's authors both in the code comments and on the about page - however if for some reason I have neglected to give proper credit please let me know and I will rectify any and all such oversights. Furthermore - should anyone be unhappy that these are included I can remove them from the public release version. Finally any tools not categorized by those first descriptions are just standard max affairs to which I have given more convenient access - or are standard max affairs that have been slightly altered to suit certain production needs.

UVbyBitmap

4
votes

UVbyBitmap allow to resize clusters size according to the bitmap size. Useful in the creation of an lightmap.

Tags:

pixelPack

4
votes

pixelPack allow to Pack yours UVW with a space around clusters adjustable in Pixel.

Tags:
Syndicate content