Tagged 'UVW'

TextureMapViewer

10 votes

Takes a Map that's in your mat editor and applies to it to selection of objects - renders the scene - then reassigns the old material back to your objects.
version 1.11 Fixed the bug where turning off atmospherics in a maxscript render turns off atmospherics for the current renderer as well.

ToggleVertexShaded

8 votes

Toggles the vertex shading on/off for the selected objects.

NoUnwrapUpdate

3 votes

"These two macroscripts simpy use a new feature in R4 allowing you to stop/start the Unwrap_UVW from updating when the mesh topology changes. ie.

ToggleVertexColours

3 votes

Toggles the vertex colours on/off for the selected objects.

ToggleVertexShaded

6 votes

Toggles the vertex shading on/off for the selected objects.

ToggleVertexColours

4 votes

Toggles the vertex colours on/off for the selected objects.

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