Tagged 'UVW'

Map to Vertex Colour

4 votes

Assigns vertex colours to an object based on its diffuse map.

Get Hue Channel

4 votes

This utility simply extracts the hue channel of an image. What this means is that it takes the colors of the spectrum in RGB space (red-yellow-green-cyan-blue-magenta-red) and maps them to a grayscale image (black-white (or white-black - if You use 'Negate Result')) Wrapping of 360° Hue takes advantage of the fact that 360° is essentially the same as 0°.

RandomMapPhase

8 votes

Whichever material in the material editor you choose - this script will go in and find all maps within that material that have a phase variable and assign a random number to it. This is useful if say you have two rocks - both with the same texture on it that contains several levels of procedural noise.

Unwrap UVW vertex Selection sets

3 votes

"Creates and assigns names to selection sets of vertex in the Unwrap UVW edit box. Just open the edit UVW box and then load the script. "

Show All Coordinates

8 votes

Displays and sets the coordinates of the selected object in local - parent - and world coordinate systems. Updates automatically.

Maptheif

4 votes

A small util that allows you to use the unwrap information from another object and project it on to a new one

Resize UVW

5 votes

"Changes the tile size on the UVW Modifier for multiple objects.
Simply select any number of objects with a UVW modifier. Run the script. Input the new values for UVW tiling - press the button. The UVW tile values will change on all select objects/UVW modifiers. Read the header file for installation instructions and known issues. "

Muvw

6 votes

Enables you to either copy mapping to mirrored objects of identical geometry(well before it was mirrored anyways) or replace the geometry over but retain the same pivot information - animation etc.

GradientConverter

5 votes

Coverts a standard Gradient texmap to a Gradient Ramp with similar parameters.

LiveLink

4 votes

Monitors bitmaps files in materials applied to a selection of objects. Looks for changes to each files date properties and updates maps accordingly. useful for texturing.

Syndicate content