Tagged 'UVW'

UV Copy Tool

7 votes

Use the UV copy tool to copy textures - uv channels and vertex colors from one object to another.

GradientConverter

5 votes

Coverts a standard Gradient texmap to a Gradient Ramp with similar parameters.

NoUnwrapUpdate

3 votes

"These two macroscripts simpy use a new feature in R4 allowing you to stop/start the Unwrap_UVW from updating when the mesh topology changes. ie.

Pits & Peaks

14 votes

"Quickly approximates dirt accumulation by analyzing the concavity of faces surrounding a vertex and stores the results in the vertex colors. Useful for adding some texture detail to models with hard edges and creases - like trees & terrain.
1.13 Update:

  • updated some of the documentation and contact info
  • ran some basic compatibility tests with MAX 4.2
  • "

    DisplayUsedMapChannels

    5 votes

    Displays all map channels that the selected material slot requires.

    Maptheif

    4 votes

    A small util that allows you to use the unwrap information from another object and project it on to a new one

    MultiUVW

    9 votes

    Automatically gets objects without a UVW modifier and gives you the choice of applying an individual UVW modifier to each one - and specifying the mapping type.

    ToggleVertexColours

    4 votes

    Toggles the vertex colours on/off for the selected objects.

    Unwrap UVW vertex Selection sets

    3 votes

    "Creates and assigns names to selection sets of vertex in the Unwrap UVW edit box. Just open the edit UVW box and then load the script. "

    Resize UVW

    5 votes

    "Changes the tile size on the UVW Modifier for multiple objects.
    Simply select any number of objects with a UVW modifier. Run the script. Input the new values for UVW tiling - press the button. The UVW tile values will change on all select objects/UVW modifiers. Read the header file for installation instructions and known issues. "

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