Tagged 'texture'

Dirtizer 2

5 votes

A very helpful plugin which can make your materials dirty in one click!
- You can control the level of dirtiness.
- You can make it dry or wet.
- Dirtizer supports Multi-materials (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize your textures in "Dirtizer" folder as you want)

Most render systems are supported now! Tested with V-Ray, Mental Ray, Scanline, Corona, Redshift.

Dups Instancer

95 votes

Instance duplicate nodes, materials, texture maps, modifiers, controllers.

Dups Instancer

Game Models Tools

4 votes

This script lets you perform various texture map batch operations and batch import and map various game object formats. You can batch populate and rename the filepaths for different map slots ( as well as set other common properties ). If you have many bitmaps named according to a naming convention, you can quickly populate the appropriate maps accordingly.

At the current moment, there is no help documentation.

Simply run the script from the maxscript menu.

Works with Standard and Multimaterial

Best Regards joqqy

Bitmap List [ .NET ]

7 votes

The script "Bitmap List [ .NET ] - Version : Beta 1.0 " use dotNetClass ListView and Maxform.
The script for use change location bitmap and stuff in 3ds Max.
The script support 3ds Max 2009 - Higher.


Material Texture Loader

7 votes

Description
  The Material Texture Loader loads in textures and instantly creates advanced materials.
  Use pre-defined or customized map and material settings to build re-usable material setups.
  Fully supports Vray, Corona, Redshift, Arnold, FStorm, Physical, Octane, and Standard map and materials.
 
Main Features

  • Automatic texture channel recognition 
  • Parameter linking for all texture mappings
  • Predefined Color-spaces: ACEScg - sRGB - linear-sRGB - Raw - Gamma - Auto
  • Mapping: Tiling - Real-world - Tri-Planar -  Random Rotation - Spherical
  • Live edit settings and disable channels
  • 2-Sided materials
  • MaxScript commands
  • UDIM map loading
  • Drag and Drop
  • Presets

Get it on Gumroad
Latest version: 1.830

UnwrapUVW Editor AutOOpen

4 votes


v.2.3 Now, when you run Unwrap UVW_Editor_AutOOpen on an object where Unwrap already exists anywhere on the stack, it will become active in the editor. A new modifier will only be added if there is no modifier at all.

Теперь при запуске UnwrapUVW_Editor_AutOOpen на объекте, где в любом месте стека уже есть Unwrap, именно он станет активным в редакторе. Новый будет добавляться только если модификатор отсутствует вовсе.

Script makes. Скрипт делает
1) Assigns unwrap UVW. Назначается unwrap UVW

Wirecolor Toolbox

40 votes

Simple toolbox for working with wirecolors based on various criteria including material diffuse color, average texture color and filters for node names and classes (for nodes wildcards and hierarchies are supported and encouraged).

MR Material Presets Pro

93 votes

MR Material Presets Pro is a powerful material collection for 3ds Max and mental ray. It will includes shaders like: Metal, Ceramic, Leather, Stone, Mosaic, Concrete, Carpaint, Liquid, Wall, Glass, Parquet, Wood, Cloth... SIGERSHADERS MR Material Presets Pro version 2.5.0.1 contain 888 material presets and templates.

Changes for v.2.5.0.1 are:

Mattransmitter

10 votes

Script transports the material from one object to another without materialeditor. Скрипт передаёт материал от одного объекта другому без материалэдитора.

 

Textures2materials

3 votes

poster

Textures2materials is a very handy plugin which can turn multiple textures into materials at once (into multi-material or into multiple material slots). It also checks if your textures have a bump versions and load them as bump. "Must have" plugin for any 3D designer.