Material Texture Loader

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The Material Texture Loader is a 3ds Max script designed to quickly load in textures, create a material and apply that to your scene. It works well for a PBR texture workflow, but it can be used for any type of texture that needs to be loaded as part of a material.


  • Automatically applies textures to material channels, based on name conventions in the texture filename.
  • Automatically sets the right gamma input for the different texture channels.
  • Instance Cropping and UVW Coordinates of textures that are created for a particular material.
  • Choose between Standard, Vray and Corona, bitmaps and materials.
  • Quickly set Mapping channel and Material ID's.
  • Drag and Drop your material straight into the scene.

07-04-2019: update v1.01

  • Support for 3ds Max 2016 and 2017.
  • Add material to your material sample slots.
  • Set Blur filtering.

13-04-2019: updated 1.02 

  • Support for 3ds Max 2019 and 2020.
  • Added IOR, Metallic and Translucency texture channels.
  • Automatically sets the right Glossniss/Rougness and Metallic settings.
  • Clear and Default texture channels.
  • Set Real-world scale.

Compatibel with 3ds max 2018. VRay, Corona and Standard materials.

Get it for 5,- on Gumroad

Version Requirement: 
2016, 2017, 2018
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